// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Daniele Panozzo , Olga Diamanti // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_COMB_FRAME_FIELD_H #define IGL_COMB_FRAME_FIELD_H #include "igl_inline.h" #include namespace igl { // Computes principal matchings of the vectors of a frame field across face edges, // and generates a combed frame field defined on the mesh faces. This makes use of a // combed cross field generated by combing the field created by the bisectors of the // frame field. // Inputs: // V #V by 3 eigen Matrix of mesh vertex 3D positions // F #F by 4 eigen Matrix of face (quad) indices // PD1 #F by 3 eigen Matrix of the first per face cross field vector // PD2 #F by 3 eigen Matrix of the second per face cross field vector // BIS1_combed #F by 3 eigen Matrix of the first combed bisector field vector // BIS2_combed #F by 3 eigen Matrix of the second combed bisector field vector // Output: // PD1_combed #F by 3 eigen Matrix of the first combed cross field vector // PD2_combed #F by 3 eigen Matrix of the second combed cross field vector // template IGL_INLINE void comb_frame_field(const Eigen::PlainObjectBase &V, const Eigen::PlainObjectBase &F, const Eigen::PlainObjectBase &PD1, const Eigen::PlainObjectBase &PD2, const Eigen::PlainObjectBase &BIS1_combed, const Eigen::PlainObjectBase &BIS2_combed, Eigen::PlainObjectBase &PD1_combed, Eigen::PlainObjectBase &PD2_combed); } #ifndef IGL_STATIC_LIBRARY #include "comb_frame_field.cpp" #endif #endif