// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_GAUSSIAN_CURVATURE_H #define IGL_GAUSSIAN_CURVATURE_H #include "igl_inline.h" #include namespace igl { // Compute discrete local integral gaussian curvature (angle deficit, without // averaging by local area). // // Inputs: // V #V by 3 eigen Matrix of mesh vertex 3D positions // F #F by 3 eigen Matrix of face (triangle) indices // Output: // K #V by 1 eigen Matrix of discrete gaussian curvature values // template IGL_INLINE void gaussian_curvature( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, Eigen::PlainObjectBase & K); } #ifndef IGL_STATIC_LIBRARY # include "gaussian_curvature.cpp" #endif #endif