// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_QUATS_TO_COLUMN_H #define IGL_QUATS_TO_COLUMN_H #include "igl_inline.h" #include #include #include #include namespace igl { // "Columnize" a list of quaternions (q1x,q1y,q1z,q1w,q2x,q2y,q2z,q2w,...) // // Inputs: // vQ n-long list of quaternions // Outputs: // Q n*4-long list of coefficients IGL_INLINE void quats_to_column( const std::vector< Eigen::Quaterniond,Eigen::aligned_allocator > vQ, Eigen::VectorXd & Q); IGL_INLINE Eigen::VectorXd quats_to_column( const std::vector< Eigen::Quaterniond,Eigen::aligned_allocator > vQ); } #ifndef IGL_STATIC_LIBRARY # include "quats_to_column.cpp" #endif #endif