#ifndef DUST3D_THEME_H #define DUST3D_THEME_H #include #include #include #include #include #include "QtAwesome.h" class Theme { public: static QColor red; static QColor green; static QColor blue; static QColor white; static QColor black; static QColor dark; static QColor altDark; static QColor broken; static float normalAlpha; static float checkedAlpha; static float branchAlpha; static float fillAlpha; static float edgeAlpha; static int skeletonNodeBorderSize; static int skeletonEdgeWidth; static QString tabButtonSelectedStylesheet; static QString tabButtonStylesheet; static std::map nextSideColorNameMap; static std::map sideColorNameToColorMap; static QtAwesome *awesome(); static QWidget *createHorizontalLineWidget(); static QWidget *createVerticalLineWidget(); static int toolIconFontSize; static int toolIconSize; static int materialPreviewImageSize; static int cutFacePreviewImageSize; static int posePreviewImageSize; static int partPreviewImageSize; static int motionPreviewImageSize; static int miniIconFontSize; static int miniIconSize; static int sidebarPreferredWidth; static int normalButtonSize; public: static void initAwesomeButton(QPushButton *button); static void initAwesomeLabel(QLabel *label); static void initAwesomeSmallButton(QPushButton *button); static void initAwesomeMiniButton(QPushButton *button); static void updateAwesomeMiniButton(QPushButton *button, QChar icon, bool highlighted, bool unnormal=false); static void initAwesomeToolButton(QPushButton *button); static void initAwesomeToolButtonWithoutFont(QPushButton *button); static void initAwsomeBaseSizes(); static void initToolButton(QPushButton *button); }; #endif