// Copyright (c) 2009 INRIA Sophia-Antipolis (France). // All rights reserved. // // This file is part of CGAL (www.cgal.org). // You can redistribute it and/or modify it under the terms of the GNU // General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // // Licensees holding a valid commercial license may use this file in // accordance with the commercial license agreement provided with the software. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // // $URL$ // $Id$ // SPDX-License-Identifier: GPL-3.0+ // // // Author(s) : Stephane Tayeb // //****************************************************************************** // File Description : //****************************************************************************** #ifndef CGAL_MESH_3_VERTEX_PERTURBATION_H #define CGAL_MESH_3_VERTEX_PERTURBATION_H #include #include #include #include #include #ifdef CGAL_MESH_3_PERTURBER_VERBOSE #include #ifdef CGAL_LINKED_WITH_TBB #include #include #endif #endif #include #include #include #include #include #include namespace CGAL { namespace Mesh_3 { namespace details { /** * @brief Returns the angle in radian of vectors \c u and \c v */ template typename K::FT angle_in_radian(const typename K::Vector_3& u, const typename K::Vector_3& v, K k = K()) { typedef typename K::FT FT; typedef typename K::Vector_3 Vector_3; typename K::Construct_cross_product_vector_3 cross_product = k.construct_cross_product_vector_3_object(); typename K::Compute_scalar_product_3 scalar_product = k.compute_scalar_product_3_object(); typename K::Compute_squared_length_3 sq_length = k.compute_squared_length_3_object(); // ------------------------------------- // Angle between two vectors (in rad) // uv = |u||v| cos(u,v) // u^v = w // |w| = |u||v| |sin(u,v)| // ------------------------------------- FT product = CGAL::sqrt(sq_length(u) * sq_length(v)); // Check if ( product == FT(0) ) return FT(0); // Sine Vector_3 w = cross_product(u,v); FT abs_sin = CGAL::sqrt(sq_length(w)) / product; if ( abs_sin < FT(-1) ) { abs_sin = FT(-1); } if ( abs_sin > FT(1) ) { abs_sin = FT(1); } CGAL_assertion(abs_sin >= -1); CGAL_assertion(abs_sin <= 1); // We just need cosine sign FT cosine_sign = scalar_product(u,v); if ( cosine_sign >= FT(0) ) return FT(std::asin(abs_sin)); else return FT(CGAL_PI) - FT(std::asin(abs_sin)); } /** * @brief Returns the angle in radian of vectors \c u and \c v */ template typename Kernel_traits::Kernel::FT angle_in_radian(const Vector_3& u, const Vector_3& v) { return angle_in_radian(u,v,typename Kernel_traits::Kernel()); } /** * @brief Returns the squared length of edge \c e */ template typename Tr::Geom_traits::FT edge_sq_length(const typename Tr::Edge& e, const Tr& tr) { typedef typename Tr::Geom_traits Gt; typedef typename Tr::Bare_point Bare_point; typedef typename Tr::Weighted_point Weighted_point; typename Gt::Construct_point_3 cp = tr.geom_traits().construct_point_3_object(); typename Gt::Compute_squared_distance_3 sq_distance = tr.geom_traits().compute_squared_distance_3_object(); const Weighted_point& wp = tr.point(e.first, e.second); const Weighted_point& wq = tr.point(e.first, e.third); const Bare_point& p = cp(wp); const Bare_point& q = cp(wq); return sq_distance(p,q); } /** * @brief Returns the minimal incident edge length of \c v * in triangulation \c tr */ template typename Tr::Geom_traits::FT min_incident_edge_sq_length(const typename Tr::Vertex_handle& v, const Tr& tr) { CGAL_precondition(!tr.is_infinite(v)); typedef typename Tr::Edge Edge; typedef typename Tr::Geom_traits::FT FT; // Get all incident edges std::vector edges; tr.finite_incident_edges(v, std::back_inserter(edges)); CGAL_assertion(!edges.empty()); // Get squared min length typename std::vector::iterator eit = edges.begin(); FT min_sq_length = edge_sq_length(*eit++, tr); for ( ; eit != edges.end() ; ++eit ) { min_sq_length = (std::min)(min_sq_length, edge_sq_length(*eit, tr)); } return min_sq_length; } } // end namespace details /** * @class Abstract_perturbation * * Perturbation interface. It is used by Sliver_perturber class. */ template class Abstract_perturbation { protected: typedef typename C3T3::Vertex_handle Vertex_handle; typedef typename C3T3::Cell_handle Cell_handle; typedef typename C3T3::Triangulation::Geom_traits::FT FT; public: /** * @brief constructor */ Abstract_perturbation() : p_next_(NULL) , p_previous_(NULL) , order_(0) #ifdef CGAL_MESH_3_PERTURBER_VERBOSE , counter_(0) , timer_() #endif { #ifdef CGAL_MESH_3_PERTURBER_VERBOSE // Initialized here in case it's some tbb::atomic total_counter_ = 0; total_time_ = 0; #endif } /** * @brief destructor * * Note that Abstract_perturbation is not responsible of * p_next_ nor p_previous_ deletion */ virtual ~Abstract_perturbation() {} /** * @brief This operator try to move vertex \v using the perturbation. * @param v the vertex to move * @param slivers a vector which contains incident slivers of \c v * @param c3t3 the c3t3 * @param domain the domain * @param criterion the criterion which is used to evaluate if a cell is * a sliver. * @param sliver_bound the bound for the above criterion. * @param modified_vertices an output vector which contains vertices of c3t3 * which may have been impacted by v relocation. * @return a pair containing: * - a bool which is \c true if a move has been done. * - a Vertex_handle which is always filled and may be the new vertex (if * the move is a success), or the vertex which lies at \c v's position in * the new c3t3. * * Note that this function is hill_climbing only. The min \c criterion value * of c3t3 could not decrease. */ std::pair operator()(const Vertex_handle& v, const std::vector& slivers, C3T3& c3t3, const MeshDomain& domain, const SliverCriterion& criterion, const FT& sliver_bound, std::vector& modified_vertices, bool *could_lock_zone = NULL) const { #ifndef CGAL_MESH_3_PERTURBER_VERBOSE return do_perturb(v, slivers, c3t3, domain, criterion, sliver_bound, modified_vertices, could_lock_zone); #else timer().start(); // Virtual call std::pair perturb = do_perturb(v, slivers, c3t3, domain, criterion, sliver_bound, modified_vertices, could_lock_zone); if ( perturb.first ) ++counter_; timer().stop(); return perturb; #endif } /** * @brief Sets next perturbation */ void set_next(Abstract_perturbation* next) { p_next_ = next; if ( NULL != next ) next->p_previous_ = this; } /** * Returns next perturbation */ Abstract_perturbation* next() const { return p_next_; } /** * Returns previous perturbation */ Abstract_perturbation* previous() const { return p_previous_; } /** * Returns the order value */ int order() const { return order_; } /** * Sets the order value */ void set_order(const int order) { order_ = order; } protected: /** * Virtual function which must be implemented in children */ virtual std::pair do_perturb(const Vertex_handle& v, const std::vector& slivers, C3T3& c3t3, const MeshDomain& domain, const SliverCriterion& criterion, const FT& sliver_bound, std::vector& modified_vertices, bool *could_lock_zone = NULL) const = 0; /** * @brief a helper function which returns the amplitude of perturbation */ FT compute_perturbation_sq_amplitude(const Vertex_handle& v, const C3T3& c3t3, const FT& sq_factor) const { // We don't care if the shortest edge is inside or outside c3t3 return details::min_incident_edge_sq_length(v,c3t3.triangulation()) * sq_factor; } private: Abstract_perturbation* p_next_; Abstract_perturbation* p_previous_; // An int to have an order between Abstract_perturbation int order_; #ifdef CGAL_MESH_3_PERTURBER_VERBOSE public: void reset_timer() { total_time_+= 1000*time(); timer().reset(); } void reset_counter() { total_counter_ += counter_; counter_ = 0; } int counter() const { return counter_; } double time() const { return timer().time(); } int total_counter() const { return total_counter_ + counter(); } std::size_t total_time() const { return static_cast(double(total_time_) + 1000*time()); } virtual std::string perturbation_name() const = 0; private: CGAL::Timer &timer() const { #ifdef CGAL_LINKED_WITH_TBB return timer_.local(); #else return timer_; #endif } mutable int counter_; #ifdef CGAL_LINKED_WITH_TBB mutable tbb::enumerable_thread_specific timer_; tbb::atomic total_counter_; tbb::atomic total_time_; #else mutable CGAL::Timer timer_; int total_counter_; std::size_t total_time_; #endif #endif }; template inline bool operator<(const Abstract_perturbation& lhs, const Abstract_perturbation& rhs) { return lhs.order() < rhs.order(); } /** * @class Gradient_based_perturbation * * Base class for gradient based perturbations. The goal of these perturbations * is to make the sliver flip. */ template class Gradient_based_perturbation : public Abstract_perturbation { protected: typedef Abstract_perturbation Base; typedef typename Base::Vertex_handle Vertex_handle; typedef typename Base::Cell_handle Cell_handle; typedef typename C3T3::Triangulation Tr; typedef typename Tr::Geom_traits Gt; typedef typename Gt::FT FT; typedef typename Gt::Vector_3 Vector_3; typedef typename Tr::Bare_point Bare_point; typedef typename Tr::Weighted_point Weighted_point; public: /** * @brief Constructor */ Gradient_based_perturbation(unsigned int max_step_nb, double step_size) : max_step_nb_(max_step_nb) , sq_step_size_(step_size*step_size) { } /** * @brief destructor */ virtual ~Gradient_based_perturbation() {} protected: /** * Virtual function which must be implemented in children */ virtual std::pair do_perturb(const Vertex_handle& v, const std::vector& slivers, C3T3& c3t3, const MeshDomain& domain, const SliverCriterion& criterion, const FT& sliver_bound, std::vector& modified_vertices, bool *could_lock_zone = NULL) const = 0; protected: // ----------------------------------- // Protected methods // ----------------------------------- /** * Tries to apply a gradient perturbation using direction of * \c gradient_vector */ std::pair apply_perturbation(const Vertex_handle& v, const Vector_3& gradient_vector, C3T3& c3t3, const MeshDomain& domain, const SliverCriterion& criterion, std::vector& modified_vertices, bool *could_lock_zone = NULL) const { typedef Triangulation_helpers Th; const Tr& tr = c3t3.triangulation(); typename Gt::Construct_point_3 cp = tr.geom_traits().construct_point_3_object(); typename Gt::Construct_weighted_point_3 cwp = tr.geom_traits().construct_weighted_point_3_object(); typename Gt::Compute_squared_length_3 sq_length = tr.geom_traits().compute_squared_length_3_object(); typename Gt::Construct_translated_point_3 translate = tr.geom_traits().construct_translated_point_3_object(); typename Gt::Construct_vector_3 vector = tr.geom_traits().construct_vector_3_object(); // create a helper typedef C3T3_helpers C3T3_helpers; C3T3_helpers helper(c3t3, domain); modified_vertices.clear(); // norm depends on the local size of the mesh FT sq_norm = this->compute_perturbation_sq_amplitude(v, c3t3, sq_step_size_); FT step_length = CGAL::sqrt(sq_norm / sq_length(gradient_vector)); Vector_3 step_vector = step_length * gradient_vector; const Weighted_point& weighted_initial_loc = c3t3.triangulation().point(v); Bare_point initial_loc = cp(weighted_initial_loc); Bare_point new_loc = translate(initial_loc, step_vector); Bare_point final_loc = new_loc; if ( c3t3.in_dimension(v) < 3 ) final_loc = helper.project_on_surface(v, new_loc); Vector_3 move_vector = vector(initial_loc, final_loc); unsigned int i = 0; // Concurrent-safe version if (could_lock_zone) { // as long as no topological change takes place while(Th().no_topological_change__without_set_point(c3t3.triangulation(), v, cwp(final_loc)) && ++i <= max_step_nb_ ) { new_loc = translate(new_loc, step_vector); if ( c3t3.in_dimension(v) == 3 ) final_loc = new_loc; else final_loc = helper.project_on_surface(v, new_loc); } } else { while( Th().no_topological_change(c3t3.triangulation(), v, move_vector, cwp(final_loc)) && ++i <= max_step_nb_ ) { new_loc = translate(new_loc, step_vector); if ( c3t3.in_dimension(v) == 3 ) final_loc = new_loc; else final_loc = helper.project_on_surface(v, new_loc); move_vector = vector(initial_loc, final_loc); } } // Topology could not change moving this vertex if ( i > max_step_nb_ || Th().inside_protecting_balls(c3t3.triangulation(), v, final_loc) ) return std::make_pair(false, v); // we know that there will be a combinatorial change return helper.update_mesh_topo_change(v, cwp(final_loc), criterion, std::back_inserter(modified_vertices), could_lock_zone); } private: unsigned int max_step_nb_; double sq_step_size_; }; /** * @class Sq_radius_perturbation * * Gradient perturbation which tends to maximize cell squared radius. */ template class Sq_radius_perturbation : public Gradient_based_perturbation { protected: typedef Gradient_based_perturbation Base; typedef typename C3T3::Triangulation Tr; typedef typename C3T3::Triangulation Triangulation; typedef typename Base::Vertex_handle Vertex_handle; typedef typename Base::Cell_handle Cell_handle; typedef typename Tr::Geom_traits Gt; typedef typename Gt::FT FT; typedef typename Gt::Vector_3 Vector_3; typedef typename Tr::Bare_point Bare_point; typedef typename Tr::Weighted_point Weighted_point; public: /** * @brief Constructor */ Sq_radius_perturbation(unsigned int max_step_nb, double step_size) : Base(max_step_nb,step_size) {} /** * @brief destructor */ virtual ~Sq_radius_perturbation() {} #ifdef CGAL_MESH_3_PERTURBER_VERBOSE virtual std::string perturbation_name() const { return std::string("Sq radius gradient perturbation"); } #endif protected: /** * do_perturb implementation */ virtual std::pair do_perturb(const Vertex_handle& v, const std::vector& slivers, C3T3& c3t3, const MeshDomain& domain, const SliverCriterion& criterion, const FT&, std::vector& modified_vertices, bool *could_lock_zone = NULL) const { CGAL_precondition(!slivers.empty()); Vector_3 grad_vector = compute_gradient_vector(c3t3, v, slivers); // Exit if grad_vector is not relevant if ( CGAL::NULL_VECTOR == grad_vector ) return std::make_pair(false,v); return Base::apply_perturbation(v, grad_vector, c3t3, domain, criterion, modified_vertices, could_lock_zone); } private: // ----------------------------------- // Private methods // ----------------------------------- /** * @brief compute the gradient vector */ Vector_3 compute_gradient_vector(const C3T3& c3t3, const Vertex_handle& v, const std::vector& slivers) const { switch (slivers.size()) { case 1: return compute_gradient_vector(c3t3, slivers.front(), v); break; case 2: { Vector_3 v1 = compute_gradient_vector(c3t3, slivers.front(), v); Vector_3 v2 = compute_gradient_vector(c3t3, slivers.back(), v); if( v1 * v2 > 0 ) // "+0.5" because sq_radius has to go up return 0.5*(v1 + v2); break; } default: break; } // May happen if sq_radius_gradient is not relevant for this vertex return CGAL::NULL_VECTOR; } /** * @brief compute the gradient vector */ Vector_3 compute_gradient_vector(const C3T3& c3t3, const Cell_handle& cell, const Vertex_handle& v) const { const Triangulation& tr = c3t3.triangulation(); typename Gt::Construct_point_3 cp = c3t3.triangulation().geom_traits().construct_point_3_object(); typename Gt::Construct_translated_point_3 translate = c3t3.triangulation().geom_traits().construct_translated_point_3_object(); unsigned int index = cell->index(v); const Weighted_point& wvp = tr.point(cell, index); const Weighted_point& wp2 = tr.point(cell, (index+1)&3); const Weighted_point& wp3 = tr.point(cell, (index+2)&3); const Weighted_point& wp4 = tr.point(cell, (index+3)&3); // translate the tet so that 'wp4' is the origin Vector_3 translate_to_origin(CGAL::ORIGIN, cp(wp4)); const Bare_point& p1 = translate(cp(wvp), - translate_to_origin); const Bare_point& p2 = translate(cp(wp2), - translate_to_origin); const Bare_point& p3 = translate(cp(wp3), - translate_to_origin); // pre-compute everything FT sq_p1 = p1.x()*p1.x() + p1.y()*p1.y() + p1.z()*p1.z(); FT sq_p2 = p2.x()*p2.x() + p2.y()*p2.y() + p2.z()*p2.z(); FT sq_p3 = p3.x()*p3.x() + p3.y()*p3.y() + p3.z()*p3.z(); // every derivative is computed w.r.t p1 (x1, y1, z1) FT da_dx = p2.y()*p3.z() - p3.y()*p2.z(); FT da_dy = p2.z()*p3.x() - p2.x()*p3.z(); FT da_dz = p2.x()*p3.y() - p3.x()*p2.y(); FT dDx_dx = -2*p1.x()*da_dx; FT dDx_dy = -2*p1.y()*da_dx + sq_p2*p3.z() - sq_p3*p2.z(); FT dDx_dz = -2*p1.z()*da_dx - sq_p2*p3.y() + sq_p3*p2.y(); FT dDy_dx = -2*p1.x()*da_dy - sq_p2*p3.z() + sq_p3*p2.z(); FT dDy_dy = -2*p1.y()*da_dy; FT dDy_dz = -2*p1.z()*da_dy + sq_p2*p3.x() - sq_p3*p2.x(); FT dDz_dx = -2*p1.x()*da_dz + sq_p2*p3.y() - sq_p3*p2.y(); FT dDz_dy = -2*p1.y()*da_dz - sq_p2*p3.x() + sq_p3*p2.x(); FT dDz_dz = -2*p1.z()*da_dz; FT a = p1.x()*da_dx + p1.y()*da_dy + p1.z()*da_dz; if ( CGAL_NTS is_zero(a) ) return CGAL::NULL_VECTOR; FT Dx = -sq_p1*da_dx + p1.y()*(sq_p2*p3.z() - sq_p3*p2.z()) - p1.z()*(sq_p2*p3.y() - sq_p3*p2.y()); FT Dy = -sq_p1*da_dy - p1.x()*(sq_p2*p3.z() - sq_p3*p2.z()) + p1.z()*(sq_p2*p3.x() - sq_p3*p2.x()); FT Dz = -sq_p1*da_dz + p1.x()*(sq_p2*p3.y() - sq_p3*p2.y()) - p1.y()*(sq_p2*p3.x() - sq_p3*p2.x()); // compute gradient vector FT sum_sqD = Dx*Dx + Dy*Dy + Dz*Dz; FT gx = (Dx*dDx_dx + Dy*dDy_dx + Dz*dDz_dx) / (2.0*a*a) - (da_dx * sum_sqD) / (2.0*a*a*a); FT gy = (Dx*dDx_dy + Dy*dDy_dy + Dz*dDz_dy) / (2.0*a*a) - (da_dy * sum_sqD) / (2.0*a*a*a); FT gz = (Dx*dDx_dz + Dy*dDy_dz + Dz*dDz_dz) / (2.0*a*a) - (da_dz * sum_sqD) / (2.0*a*a*a); return Vector_3(gx, gy, gz); } }; /** * @class Volume_perturbation * * Gradient perturbation which tends to decrease cell volume. */ template class Volume_perturbation : public Gradient_based_perturbation { protected: typedef Gradient_based_perturbation Base; typedef typename Base::Vertex_handle Vertex_handle; typedef typename Base::Cell_handle Cell_handle; typedef typename C3T3::Triangulation Tr; typedef typename Tr::Geom_traits Gt; typedef typename Gt::FT FT; typedef typename Gt::Vector_3 Vector_3; typedef typename Tr::Bare_point Bare_point; typedef typename Tr::Weighted_point Weighted_point; public: /** * @brief Constructor */ Volume_perturbation(unsigned int max_step_nb, double step_size) : Base(max_step_nb,step_size) {} /** * @brief Destructor */ virtual ~Volume_perturbation() {} #ifdef CGAL_MESH_3_PERTURBER_VERBOSE virtual std::string perturbation_name() const { return std::string("Volume gradient perturbation"); } #endif protected: /** * @brief do_perturb implementation */ virtual std::pair do_perturb(const Vertex_handle& v, const std::vector& slivers, C3T3& c3t3, const MeshDomain& domain, const SliverCriterion& criterion, const FT&, std::vector& modified_vertices, bool *could_lock_zone = NULL) const { CGAL_precondition(!slivers.empty()); Vector_3 grad_vector = compute_gradient_vector(c3t3, v, slivers); // Exit if grad_vector is not relevant if ( CGAL::NULL_VECTOR == grad_vector ) return std::make_pair(false,v); return Base::apply_perturbation(v, grad_vector, c3t3, domain, criterion, modified_vertices, could_lock_zone); } private: // ----------------------------------- // Private methods // ----------------------------------- /** * @brief compute the gradient vector */ Vector_3 compute_gradient_vector(const C3T3& c3t3, const Vertex_handle& v, const std::vector& slivers) const { switch (slivers.size()) { case 1: return -1*compute_gradient_vector(c3t3, slivers.front(), v); break; case 2: { Vector_3 v1 = compute_gradient_vector(c3t3, slivers.front(), v); Vector_3 v2 = compute_gradient_vector(c3t3, slivers.back(), v); if( v1 * v2 > 0 ) // "-0.5" because volume has to go down return -0.5 * (v1 + v2); break; } default: break; } // May happen if volume_gradient is not relevant for this vertex return CGAL::NULL_VECTOR; } /** * @brief compute the gradient vector */ Vector_3 compute_gradient_vector(const C3T3& c3t3, const Cell_handle& cell, const Vertex_handle& v) const { CGAL_precondition(cell->has_vertex(v)); const typename C3T3::Triangulation& tr = c3t3.triangulation(); typename Gt::Construct_point_3 cp = tr.geom_traits().construct_point_3_object(); const int i = cell->index(v); // fixed vertices: (the ones with index != i) int k1 = (i+1)&3; int k2 = (i+2)&3; int k3 = (i+3)&3; if ( (i&1) == 0 ) std::swap(k1,k3); const Weighted_point& wp1 = tr.point(cell, k1); const Weighted_point& wp2 = tr.point(cell, k2); const Weighted_point& wp3 = tr.point(cell, k3); const Bare_point& p1 = cp(wp1); const Bare_point& p2 = cp(wp2); const Bare_point& p3 = cp(wp3); FT gx = p2.y()*p3.z() + p1.y()*(p2.z()-p3.z()) - p3.y()*p2.z() - p1.z()*(p2.y()-p3.y()); FT gy = -p2.x()*p3.z() - p1.x()*(p2.z()-p3.z()) + p3.x()*p2.z() + p1.z()*(p2.x()-p3.x()); FT gz = p2.x()*p3.y() + p1.x()*(p2.y()-p3.y()) - p3.x()*p2.y() - p1.y()*(p2.x()-p3.x()); return (1.0 / 6.0 * Vector_3(gx, gy, gz)); } }; /** * @class Dihedral_angle_perturbation * * Gradient perturbation which tends to decrease cell minimal dihedral angle. */ template class Dihedral_angle_perturbation : public Gradient_based_perturbation { protected: typedef Gradient_based_perturbation Base; typedef typename Base::Vertex_handle Vertex_handle; typedef typename Base::Cell_handle Cell_handle; typedef typename C3T3::Triangulation Tr; typedef typename Tr::Geom_traits Gt; typedef typename Gt::FT FT; typedef typename Gt::Vector_3 Vector_3; typedef typename Tr::Bare_point Bare_point; typedef typename Tr::Weighted_point Weighted_point; public: /** * @brief constructor */ Dihedral_angle_perturbation(unsigned int max_step_nb, double step_size) : Base(max_step_nb,step_size) {} /** * @brief destructor */ virtual ~Dihedral_angle_perturbation() {} #ifdef CGAL_MESH_3_PERTURBER_VERBOSE virtual std::string perturbation_name() const { return std::string("Dihedral angle gradient perturbation"); } #endif protected: /** * @brief do_perturb implementation */ virtual std::pair do_perturb(const Vertex_handle& v, const std::vector& slivers, C3T3& c3t3, const MeshDomain& domain, const SliverCriterion& criterion, const FT&, std::vector& modified_vertices, bool *could_lock_zone = NULL) const { CGAL_precondition(!slivers.empty()); Vector_3 grad_vector = compute_gradient_vector(c3t3, v, slivers); // Exit if grad_vector is not relevant if ( CGAL::NULL_VECTOR == grad_vector ) return std::make_pair(false,v); return Base::apply_perturbation(v, grad_vector, c3t3, domain, criterion, modified_vertices, could_lock_zone); } private: // ----------------------------------- // Private methods // ----------------------------------- /** * @brief compute the gradient vector */ Vector_3 compute_gradient_vector(const C3T3& c3t3, const Vertex_handle& v, const std::vector& slivers) const { switch (slivers.size()) { case 1: return -1*compute_gradient_vector(c3t3, slivers.front(), v); break; case 2: { Vector_3 v1 = compute_gradient_vector(c3t3, slivers.front(), v); Vector_3 v2 = compute_gradient_vector(c3t3, slivers.back(), v); if( v1 * v2 > 0 ) // "-0.5" because angle has to go down return -0.5*(v1 + v2); break; } default: break; } // May happen if dihedral gradient is not relevant for this vertex return CGAL::NULL_VECTOR; } /** * @brief compute the gradient vector */ Vector_3 compute_gradient_vector(const C3T3& c3t3, const Cell_handle& cell, const Vertex_handle& v) const { CGAL_assertion(cell->has_vertex(v)); const typename C3T3::Triangulation& tr = c3t3.triangulation(); typename Gt::Construct_point_3 cp = tr.geom_traits().construct_point_3_object(); typename Gt::Compute_squared_distance_3 sq_distance = tr.geom_traits().compute_squared_distance_3_object(); const int i = cell->index(v); const Weighted_point& wp0 = tr.point(cell, i); const Bare_point& p0 = cp(wp0); // Other indices int k1 = (i+1)&3; int k2 = (i+2)&3; int k3 = (i+3)&3; FT angle_k1k2 = abs_dihedral_angle(c3t3, p0, k1, k2, k3, cell); FT angle_k2k3 = abs_dihedral_angle(c3t3, p0, k2, k3, k1, cell); FT angle_k3k1 = abs_dihedral_angle(c3t3, p0, k3, k1, k2, cell); if ( angle_k1k2 > angle_k2k3 ) std::swap(k1,k3); // Here we know that min_angle_k1k2 <= min_angle_k2k3 if ( angle_k1k2 > angle_k3k1 ) std::swap(k2,k3); // Here edge k1k2 minimizes dihedral angle const Weighted_point& wp1 = tr.point(cell, k1); const Weighted_point& wp2 = tr.point(cell, k2); const Weighted_point& wp3 = tr.point(cell, k3); const Bare_point& p1 = cp(wp1); const Bare_point& p2 = cp(wp2); const Bare_point& p3 = cp(wp3); // grad of min dihedral angle (in cell) wrt p0 const Vector_3 p1p0 (p1,p0); const Vector_3 p1p2 (p1,p2); const Vector_3 p1p3 (p1,p3); FT a_02 = CGAL::abs(details::angle_in_radian(p1p0, p1p2)); FT a_03 = CGAL::abs(details::angle_in_radian(p1p0, p1p3)); Vector_3 n0 = normal_estimate(c3t3, cell, k3); Vector_3 n1 = normal_estimate(c3t3, cell, k2); const FT d_p0p1 = CGAL::sqrt(sq_distance(p0,p1)); CGAL_assertion(!is_zero(d_p0p1)); return ( (-1./ d_p0p1) * (cotangent(a_02)*n0 + cotangent(a_03)*n1) ); } /** * @brief returns the absolute value of dihedral angle of p,p(k1),p(k2),p(k3) */ FT abs_dihedral_angle(const C3T3& c3t3, const Bare_point& p, const int k1, const int k2, const int k3, const Cell_handle& cell) const { const typename C3T3::Triangulation& tr = c3t3.triangulation(); typename Gt::Construct_point_3 cp = tr.geom_traits().construct_point_3_object(); typename Gt::Compute_approximate_dihedral_angle_3 approx_dihedral_angle = tr.geom_traits().compute_approximate_dihedral_angle_3_object(); const Weighted_point& wp1 = tr.point(cell, k1); const Weighted_point& wp2 = tr.point(cell, k2); const Weighted_point& wp3 = tr.point(cell, k3); return CGAL::abs(approx_dihedral_angle(cp(p), cp(wp1), cp(wp2), cp(wp3))); } /** * @brief returns the cotangent of \c value */ FT cotangent(const FT& value) const { return FT(1/std::tan(CGAL::to_double(value))); } /** * @brief returns the normal of facet (ch,i), oriented from inside to outside * of \c ch */ Vector_3 normal_estimate(const C3T3& c3t3, const Cell_handle& ch, const int i) const { const typename C3T3::Triangulation& tr = c3t3.triangulation(); typename Gt::Construct_point_3 cp = tr.geom_traits().construct_point_3_object(); int k1 = (i+1)&3; int k2 = (i+2)&3; int k3 = (i+3)&3; // Orient normals to the outside of cell if ( (i&1) == 1 ) std::swap(k1,k2); const Weighted_point& wp1 = tr.point(ch, k1); const Weighted_point& wp2 = tr.point(ch, k2); const Weighted_point& wp3 = tr.point(ch, k3); const Bare_point& p1 = cp(wp1); const Bare_point& p2 = cp(wp2); const Bare_point& p3 = cp(wp3); // compute normal and return it return normal(p1, p2, p3); } }; /** * @class Gradient_based_perturbation * * Base class for random based perturbations. The goal of these perturbations * is to improve the mesh quality (using a flip or not). */ template class Random_based_perturbation : public Abstract_perturbation { protected: typedef Abstract_perturbation Base; typedef typename Base::Vertex_handle Vertex_handle; typedef typename Base::Cell_handle Cell_handle; typedef typename C3T3::Triangulation Tr; typedef typename Tr::Geom_traits Gt; typedef typename Gt::FT FT; typedef typename Gt::Vector_3 Vector_3; typedef typename Tr::Bare_point Bare_point; public: /** * @brief constructor */ Random_based_perturbation(unsigned int max_try_nb, const FT& sphere_radius) : max_try_nb_(max_try_nb) , sphere_radius_(sphere_radius) , sphere_sq_radius_(sphere_radius*sphere_radius) , generator_() // initialize the random generator deterministically , uni_dist_(0,1) , random_(generator_, uni_dist_) {} /** * @brief destructor */ virtual ~Random_based_perturbation() {} protected: /** * Virtual function which must be implemented in children */ virtual std::pair do_perturb(const Vertex_handle& v, const std::vector& slivers, C3T3& c3t3, const MeshDomain& domain, const SliverCriterion& criterion, const FT& sliver_bound, std::vector& modified_vertices, bool *could_lock_zone = NULL) const = 0; protected: // ----------------------------------- // Protected methods (children helpers) // ----------------------------------- /// Access functions unsigned int max_try_nb() const { return max_try_nb_; } FT sphere_radius() const { return sphere_radius_; } FT sphere_sq_radius() const { return sphere_sq_radius_; } /** * @brief returns a FT between \c min and \c max */ FT random_ft(const FT& min = FT(0.), const FT& max = FT(1.)) const { FT r (random_()); return r*(max-min) + min; } /** * @brief returns a random vector with size \c vector_size */ Vector_3 random_vector_fixed_size(const C3T3& c3t3, const FT& vector_sq_size) const { typename Gt::Compute_squared_length_3 sq_length = c3t3.triangulation().geom_traits().compute_squared_length_3_object(); Vector_3 rnd_vector(random_ft(),random_ft(),random_ft()); FT rnd_sq_size = sq_length(rnd_vector); if ( ! CGAL_NTS is_zero(rnd_sq_size) ) return CGAL::sqrt(vector_sq_size / rnd_sq_size) * rnd_vector; else return CGAL::NULL_VECTOR; } /** * @brief returns a random vector with size between 0 and \c vector_size */ Vector_3 random_vector_max_size(const C3T3& c3t3, const FT& vector_max_sq_size) const { return random_ft() * random_vector_fixed_size(c3t3, vector_max_sq_size); } /** * @brief returns a random vector. */ Vector_3 random_vector(const C3T3& c3t3, const FT& vector_sq_size, bool fixed_size) const { if ( fixed_size ) return random_vector_fixed_size(c3t3, vector_sq_size); else return random_vector_max_size(c3t3, vector_sq_size); } private: /// The maximum random point which will be tried unsigned int max_try_nb_; // The radius of the sphere which will contain random points FT sphere_radius_; FT sphere_sq_radius_; // boost random generator typedef boost::lagged_fibonacci607 base_generator_type; base_generator_type generator_; boost::uniform_real uni_dist_; mutable boost::variate_generator > random_; }; /** * @class Li_random_perturbation * * Li random based perturbation. */ template class Li_random_perturbation : public Random_based_perturbation { protected: typedef Random_based_perturbation Base; typedef typename Base::Vertex_handle Vertex_handle; typedef typename Base::Cell_handle Cell_handle; typedef typename C3T3::Triangulation Tr; typedef typename Tr::Geom_traits Gt; typedef typename Gt::FT FT; typedef typename Gt::Vector_3 Vector_3; typedef typename Tr::Bare_point Bare_point; typedef typename Tr::Weighted_point Weighted_point; typedef CGAL::Hash_handles_with_or_without_timestamps Hash_fct; typedef boost::unordered_set Vertex_set; public: /** * @brief constructor */ Li_random_perturbation(unsigned int max_try_nb, const FT& sphere_radius, const bool on_sphere = false) : Base(max_try_nb,sphere_radius) , on_sphere_(on_sphere) {} /** * @brief destructor */ virtual ~Li_random_perturbation() {} #ifdef CGAL_MESH_3_PERTURBER_VERBOSE virtual std::string perturbation_name() const { std::stringstream name; name << "Li random perturbation [" << this->max_try_nb() << ", " << this->sphere_radius() << ", " << (on_sphere_?"on":"in") << "]"; return name.str(); } #endif protected: /** * @brief do_perturb implementation */ virtual std::pair do_perturb(const Vertex_handle& v, const std::vector& slivers, C3T3& c3t3, const MeshDomain& domain, const SliverCriterion& criterion, const FT& sliver_bound, std::vector& modified_vertices, bool *could_lock_zone = NULL) const { CGAL_precondition(!slivers.empty()); return apply_perturbation(v, slivers, c3t3, domain, criterion, sliver_bound, modified_vertices, could_lock_zone); } private: // ----------------------------------- // Private methods // ----------------------------------- /** * @brief try to improve mesh using random moves of \c v */ std::pair apply_perturbation(const Vertex_handle& v, const std::vector& slivers, C3T3& c3t3, const MeshDomain& domain, const SliverCriterion& criterion, const FT& sliver_bound, std::vector& modified_vertices, bool *could_lock_zone = NULL) const { typedef Triangulation_helpers Th; typename Gt::Construct_point_3 cp = c3t3.triangulation().geom_traits().construct_point_3_object(); typename Gt::Construct_weighted_point_3 cwp = c3t3.triangulation().geom_traits().construct_weighted_point_3_object(); typename Gt::Construct_translated_point_3 translate = c3t3.triangulation().geom_traits().construct_translated_point_3_object(); typename Gt::Construct_vector_3 vector = c3t3.triangulation().geom_traits().construct_vector_3_object(); modified_vertices.clear(); // Create a helper typedef C3T3_helpers C3T3_helpers; C3T3_helpers helper(c3t3, domain); // norm depends on the local size of the mesh FT sq_norm = this->compute_perturbation_sq_amplitude(v, c3t3, this->sphere_sq_radius()); const Weighted_point& weighted_initial_location = c3t3.triangulation().point(v); const Bare_point initial_location = cp(weighted_initial_location); // Initialize loop variables bool criterion_improved = false; Vertex_handle moving_vertex = v; Vertex_set mod_vertices; // TODO: use no_topo_change to compute new_angle without moving everything unsigned int try_nb = 0; while ( ++try_nb <= Base::max_try_nb() ) { Vector_3 delta = this->random_vector(c3t3, sq_norm, on_sphere_); // always from initial_location! Bare_point new_location = translate(initial_location, delta); if ( c3t3.in_dimension(moving_vertex) < 3 ) new_location = helper.project_on_surface(moving_vertex, new_location); // check that we don't insert a vertex inside a protecting ball if(Th().inside_protecting_balls(c3t3.triangulation(), moving_vertex, new_location)) continue; // try to move vertex std::vector tmp_mod_vertices; std::pair update = helper.update_mesh(moving_vertex, vector(initial_location, new_location), cwp(new_location), criterion, std::back_inserter(tmp_mod_vertices), could_lock_zone); if (could_lock_zone && *could_lock_zone == false) return std::make_pair(false, Vertex_handle()); // get new vertex moving_vertex = update.second; if ( update.first ) { criterion_improved = true; mod_vertices.insert(tmp_mod_vertices.begin(), tmp_mod_vertices.end()); std::size_t nois; #ifdef CGAL_NEW_INCIDENT_SLIVERS nois = helper.number_of_incident_slivers(moving_vertex, criterion, sliver_bound); #else std::vector new_slivers = helper.incident_slivers(moving_vertex, criterion, sliver_bound); nois = new_slivers.size(); #endif // If sliver number has decreased, we won if(nois < slivers.size() ) { std::copy(mod_vertices.begin(), mod_vertices.end(), std::back_inserter(modified_vertices)); return std::make_pair(true,moving_vertex); } } }//end while ( ++try_nb <= Base::max_try_nb() ) if ( criterion_improved ) { std::copy(mod_vertices.begin(), mod_vertices.end(), std::back_inserter(modified_vertices)); } // Moving vertex is located on the best location return std::make_pair(criterion_improved, moving_vertex); } private: // If set to \c true, then random point will be generated on sphere surface. bool on_sphere_; }; } // end namespace Mesh_3 } //namespace CGAL #include #endif // CGAL_MESH_3_VERTEX_PERTURBATION_H