// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_MASSMATRIX_INTRINSIC_H #define IGL_MASSMATRIX_INTRINSIC_H #include "igl_inline.h" #include "massmatrix.h" #include #include namespace igl { // Constructs the mass (area) matrix for a given mesh (V,F). // // Inputs: // l #l by simplex_size list of mesh edge lengths // F #F by simplex_size list of mesh elements (triangles or tetrahedra) // type one of the following ints: // MASSMATRIX_TYPE_BARYCENTRIC barycentric // MASSMATRIX_TYPE_VORONOI voronoi-hybrid {default} // MASSMATRIX_TYPE_FULL full {not implemented} // Outputs: // M #V by #V mass matrix // // See also: adjacency_matrix // template IGL_INLINE void massmatrix_intrinsic( const Eigen::MatrixBase & l, const Eigen::MatrixBase & F, const MassMatrixType type, Eigen::SparseMatrix& M); // Inputs: // n number of vertices (>= F.maxCoeff()+1) template IGL_INLINE void massmatrix_intrinsic( const Eigen::MatrixBase & l, const Eigen::MatrixBase & F, const MassMatrixType type, const int n, Eigen::SparseMatrix& M); } #ifndef IGL_STATIC_LIBRARY # include "massmatrix_intrinsic.cpp" #endif #endif