// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_READSTL_H #define IGL_READSTL_H #include "igl_inline.h" #ifndef IGL_NO_EIGEN # include #endif #include #include #include namespace igl { // Read a mesh from an ascii/binary stl file. // // Templates: // Scalar type for positions and vectors (will be read as double and cast // to Scalar) // Inputs: // filename path to .stl file // Outputs: // V double matrix of vertex positions #V*3 by 3 // F index matrix of triangle indices #F by 3 // N double matrix of surface normals #F by 3 // Returns true on success, false on errors // // Example: // bool success = readSTL(filename,temp_V,F,N); // remove_duplicate_vertices(temp_V,0,V,SVI,SVJ); // for_each(F.data(),F.data()+F.size(),[&SVJ](int & f){f=SVJ(f);}); // writeOBJ("Downloads/cat.obj",V,F); template IGL_INLINE bool readSTL( const std::string & filename, Eigen::PlainObjectBase & V, Eigen::PlainObjectBase & F, Eigen::PlainObjectBase & N); // Inputs: // stl_file pointer to already opened .stl file // Outputs: // stl_file closed file template IGL_INLINE bool readSTL( FILE * stl_file, std::vector > & V, std::vector > & F, std::vector > & N); template IGL_INLINE bool readSTL( const std::string & filename, std::vector > & V, std::vector > & F, std::vector > & N); } #ifndef IGL_STATIC_LIBRARY # include "readSTL.cpp" #endif #endif