// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_ROUND_H #define IGL_ROUND_H #include "igl_inline.h" #include namespace igl { // Round a scalar value // // Inputs: // x number // Returns x rounded to integer template DerivedX round(const DerivedX r); // Round a given matrix to nearest integers // // Inputs: // X m by n matrix of scalars // Outputs: // Y m by n matrix of rounded integers template < typename DerivedX, typename DerivedY> IGL_INLINE void round( const Eigen::PlainObjectBase& X, Eigen::PlainObjectBase& Y); } #ifndef IGL_STATIC_LIBRARY # include "round.cpp" #endif #endif