#include "bone_property_widget.h" #include "float_number_widget.h" #include "image_preview_widget.h" #include "theme.h" #include #include #include #include #include #include #include BonePropertyWidget::BonePropertyWidget(Document* document, const std::vector& boneIds, QWidget* parent) : QWidget(parent) , m_document(document) , m_boneIds(boneIds) { prepareBoneIds(); QVBoxLayout* mainLayout = new QVBoxLayout; if (nullptr != m_bone) { m_nameEdit = new QLineEdit; Theme::initLineEdit(m_nameEdit); m_nameEdit->setFixedWidth(Theme::partPreviewImageSize * 2.7); m_nameEdit->setText(m_bone->name); connect(m_nameEdit, &QLineEdit::textChanged, this, &BonePropertyWidget::nameEditChanged); QHBoxLayout* renameLayout = new QHBoxLayout; renameLayout->addWidget(new QLabel(tr("Name"))); renameLayout->addWidget(m_nameEdit); renameLayout->addStretch(); m_jointsWidget = new IntNumberWidget; m_jointsWidget->setRange(2, 10); QPushButton* nodePicker = new QPushButton(QChar(fa::eyedropper)); nodePicker->setToolTip(tr("Click node one by one on canvas as joints in order")); Theme::initIconButton(nodePicker); connect(nodePicker, &QPushButton::clicked, this, &BonePropertyWidget::pickBoneJoints); QHBoxLayout* jointsLayout = new QHBoxLayout; jointsLayout->addWidget(new QLabel(tr("Joints"))); jointsLayout->addWidget(m_jointsWidget); jointsLayout->addStretch(); jointsLayout->addWidget(nodePicker); mainLayout->addLayout(renameLayout); mainLayout->addLayout(jointsLayout); } mainLayout->setSizeConstraint(QLayout::SetFixedSize); connect(this, &BonePropertyWidget::renameBone, m_document, &Document::renameBone); connect(this, &BonePropertyWidget::groupOperationAdded, m_document, &Document::saveSnapshot); setLayout(mainLayout); setFixedSize(minimumSizeHint()); } void BonePropertyWidget::prepareBoneIds() { if (1 == m_boneIds.size()) { m_bone = m_document->findBone(m_boneIds.front()); if (nullptr != m_bone) m_boneId = m_boneIds.front(); } } void BonePropertyWidget::nameEditChanged() { const Document::Bone* bone = m_document->findBone(m_boneId); if (nullptr == bone) return; emit renameBone(m_boneId, m_nameEdit->text()); emit groupOperationAdded(); }