// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_GROUP_SUM_MATRIX_H #define IGL_GROUP_SUM_MATRIX_H #include "igl_inline.h" #include #include namespace igl { // GROUP_SUM_MATRIX Builds a matrix A such that A*V computes the sum of // vertices in each group specified by G // // group_sum_matrix(G,k,A); // // Templates: // T should be a eigen sparse matrix primitive type like int or double // Inputs: // G #V list of group indices (0 to k-1) for each vertex, such that vertex i // is assigned to group G(i) // k #groups, good choice is max(G)+1 // Outputs: // A #groups by #V sparse matrix such that A*V = group_sums // template IGL_INLINE void group_sum_matrix( const Eigen::Matrix & G, const int k, Eigen::SparseMatrix& A); // Wrapper with k = max(G)+1 template IGL_INLINE void group_sum_matrix( const Eigen::Matrix & G, Eigen::SparseMatrix& A); } #ifndef IGL_STATIC_LIBRARY # include "group_sum_matrix.cpp" #endif #endif