#ifndef DUST3D_APPLICATION_MONOCHROME_MESH_H_ #define DUST3D_APPLICATION_MONOCHROME_MESH_H_ #include "monochrome_opengl_vertex.h" #include #include class MonochromeMesh { public: MonochromeMesh(const MonochromeMesh& mesh); MonochromeMesh(MonochromeMesh&& mesh); MonochromeMesh(const dust3d::Object& object); const MonochromeOpenGLVertex* lineVertices(); int lineVertexCount(); private: std::vector m_lineVertices; }; #endif