#include #include "skeletonside.h" IMPL_SkeletonSideToDispName IMPL_SkeletonSideToString SkeletonSide SkeletonSideFromBoneName(const QString &boneName) { if (boneName.startsWith("Left")) return SkeletonSide::Left; else if (boneName.startsWith("Right")) return SkeletonSide::Right; return SkeletonSide::None; }