#include #include #include #include #include "remoteioserver.h" #include "version.h" #include "remoteioconnection.h" RemoteIoServer::RemoteIoServer(int listenPort) : m_listenPort(listenPort) { QNetworkConfigurationManager manager; if (manager.capabilities() & QNetworkConfigurationManager::NetworkSessionRequired) { // Get saved network configuration QSettings settings; settings.beginGroup(QLatin1String("QtNetwork")); const QString id = settings.value(QLatin1String("DefaultNetworkConfiguration")).toString(); settings.endGroup(); // If the saved network configuration is not currently discovered use the system default QNetworkConfiguration config = manager.configurationFromIdentifier(id); if ((config.state() & QNetworkConfiguration::Discovered) != QNetworkConfiguration::Discovered) { config = manager.defaultConfiguration(); } m_networkSession = new QNetworkSession(config, this); connect(m_networkSession, &QNetworkSession::opened, this, &RemoteIoServer::sessionOpened); m_networkSession->open(); } else { sessionOpened(); } } RemoteIoServer::~RemoteIoServer() { delete m_currentConnection; delete m_tcpServer; delete m_networkSession; } void RemoteIoServer::sessionOpened() { // Save the used configuration if (m_networkSession) { QNetworkConfiguration config = m_networkSession->configuration(); QString id; if (config.type() == QNetworkConfiguration::UserChoice) id = m_networkSession->sessionProperty(QLatin1String("UserChoiceConfiguration")).toString(); else id = config.identifier(); QSettings settings; settings.beginGroup(QLatin1String("QtNetwork")); settings.setValue(QLatin1String("DefaultNetworkConfiguration"), id); settings.endGroup(); } m_tcpServer = new QTcpServer(this); if (!m_tcpServer->listen(QHostAddress::LocalHost, m_listenPort)) { qDebug() << "Unable to listen on remote io port, error:" << m_tcpServer->errorString(); return; } connect(m_tcpServer, &QTcpServer::newConnection, this, &RemoteIoServer::handleConnection); qDebug() << "Remote io listen on port:" << m_tcpServer->serverPort(); } void RemoteIoServer::handleConnection() { QTcpSocket *clientSocket = m_tcpServer->nextPendingConnection(); if (nullptr == clientSocket) return; if (nullptr != m_currentConnection) { delete m_currentConnection; m_currentConnection = nullptr; } m_currentConnection = new RemoteIoConnection(clientSocket); }