# Copyright (c) 2005-2016 Intel Corporation # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # # # # # The C++ compiler #CXX=g++ # detecting MS Windows (for MinGW support) ifeq ($(OS), Windows_NT) RM = cmd /C del /Q /F RD = cmd /C rmdir UI = con EXE = $(NAME)$(SUFFIX).exe else RM = rm -f RD = rmdir -r # detecting 64-bit platform arch ?= $(shell uname -m) # Possible values of interest: intel64 x86_64 amd64 ia64 ppc64 sparc sparc64 x64 ?= $(findstring 64,$(subst sparc,sparc64,$(arch))) # see https://wiki.debian.org/Multiarch/Tuples MULTIARCH = $(arch) ifeq ($(arch),ia32) MULTIARCH = i386 endif ifeq ($(arch),intel64) MULTIARCH = x86_64 endif ifeq ($(arch),ppc32) MULTIARCH = powerpc endif ifeq ($(arch),sparc) MULTIARCH = sparc64 endif MULTIARCHTUPLE ?= $(MULTIARCH)-linux-gnu # detecting UI ("mac", "x" or "con") ifeq ($(shell uname),Darwin) UI ?= mac else UI ?= $(shell sh -c "[ -f /usr/X11R6/lib$(x64)/libX11.so -o -f /usr/lib$(x64)/libX11.so -o -f /usr/lib/$(MULTIARCHTUPLE)/libX11.so ] && echo x") endif ifeq ($(UI),x) EXE = $(NAME)$(SUFFIX) UI_CXXFLAGS += -I/usr/X11R6/include LIBS += -lpthread -L/usr/X11R6/lib$(x64) -lX11 # detect if libXext can be found ifeq ($(shell sh -c "[ -f /usr/X11R6/lib$(x64)/libXext.so -o -f /usr/lib$(x64)/libXext.so -o -f /usr/lib/$(MULTIARCHTUPLE)/libXext.so ] && echo 0"),0) LIBS += -lXext else # no libXext UI_CXXFLAGS += -DX_NOSHMEM endif # libXext else # ! X ifeq ($(UI),mac) CXX_UI?=g++ LIBS += -framework OpenGL -framework Foundation -framework Cocoa MACUISOURCES = ../../common/gui/xcode/tbbExample/OpenGLView.m ../../common/gui/xcode/tbbExample/main.m ../../common/gui/xcode/tbbExample/tbbAppDelegate.m MACUIOBJS = OpenGLView.o main.o tbbAppDelegate.o APPRES = $(NAME)$(SUFFIX).app/Contents/Resources EXE = $(NAME)$(SUFFIX).app/Contents/MacOS/$(NAME)$(SUFFIX) else # ! OS X* EXE = $(NAME)$(SUFFIX) ifeq (,$(strip $(UI))) UI = con $(warning Note: no graphics output capability detected, building for console output.) endif endif # OS X* endif # X endif # Windows vs. other