// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_DIHEDRAL_ANGLES_H #define IGL_DIHEDRAL_ANGLES_H #include "igl_inline.h" #include namespace igl { // DIHEDRAL_ANGLES Compute dihedral angles for all tets of a given tet mesh // (V,T) // // theta = dihedral_angles(V,T) // theta = dihedral_angles(V,T,'ParameterName',parameter_value,...) // // Inputs: // V #V by dim list of vertex positions // T #V by 4 list of tet indices // Outputs: // theta #T by 6 list of dihedral angles (in radians) // cos_theta #T by 6 list of cosine of dihedral angles (in radians) // template < typename DerivedV, typename DerivedT, typename Derivedtheta, typename Derivedcos_theta> IGL_INLINE void dihedral_angles( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& T, Eigen::PlainObjectBase& theta, Eigen::PlainObjectBase& cos_theta); template < typename DerivedL, typename DerivedA, typename Derivedtheta, typename Derivedcos_theta> IGL_INLINE void dihedral_angles_intrinsic( const Eigen::PlainObjectBase& L, const Eigen::PlainObjectBase& A, Eigen::PlainObjectBase& theta, Eigen::PlainObjectBase& cos_theta); } #ifndef IGL_STATIC_LIBRARY # include "dihedral_angles.cpp" #endif #endif