// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_FIT_ROTATIONS_H #define IGL_FIT_ROTATIONS_H #include "igl_inline.h" #include namespace igl { // Known issues: This seems to be implemented in Eigen/Geometry: // Eigen::umeyama // // FIT_ROTATIONS Given an input mesh and new positions find rotations for // every covariance matrix in a stack of covariance matrices // // Inputs: // S nr*dim by dim stack of covariance matrices // single_precision whether to use single precision (faster) // Outputs: // R dim by dim * nr list of rotations // template IGL_INLINE void fit_rotations( const Eigen::PlainObjectBase & S, const bool single_precision, Eigen::PlainObjectBase & R); // FIT_ROTATIONS Given an input mesh and new positions find 2D rotations for // every vertex that best maps its one ring to the new one ring // // Inputs: // S nr*dim by dim stack of covariance matrices, third column and every // third row will be ignored // Outputs: // R dim by dim * nr list of rotations, third row and third column of each // rotation will just be identity // template IGL_INLINE void fit_rotations_planar( const Eigen::PlainObjectBase & S, Eigen::PlainObjectBase & R); #ifdef __SSE__ IGL_INLINE void fit_rotations_SSE( const Eigen::MatrixXf & S, Eigen::MatrixXf & R); IGL_INLINE void fit_rotations_SSE( const Eigen::MatrixXd & S, Eigen::MatrixXd & R); #endif #ifdef __AVX__ IGL_INLINE void fit_rotations_AVX( const Eigen::MatrixXf & S, Eigen::MatrixXf & R); #endif } #ifndef IGL_STATIC_LIBRARY # include "fit_rotations.cpp" #endif #endif