// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #include "group_sum_matrix.h" template IGL_INLINE void igl::group_sum_matrix( const Eigen::Matrix & G, const int k, Eigen::SparseMatrix& A) { // number of vertices int n = G.rows(); assert(k > G.maxCoeff()); A.resize(k,n); // builds A such that A(i,j) = 1 where i corresponds to group i and j // corresponds to vertex j // Loop over vertices for(int j = 0;j IGL_INLINE void igl::group_sum_matrix( const Eigen::Matrix & G, Eigen::SparseMatrix& A) { return group_sum_matrix(G,G.maxCoeff()+1,A); } #ifdef IGL_STATIC_LIBRARY // Explicit template instantiation template void igl::group_sum_matrix(Eigen::Matrix const&, int, Eigen::SparseMatrix&); template void igl::group_sum_matrix(Eigen::Matrix const&, Eigen::SparseMatrix&); #endif