// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2017 Oded Stein // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_ISOLINES_H #define IGL_ISOLINES_H #include "igl_inline.h" #include #include namespace igl { // Constructs isolines for a function z given on a mesh (V,F) // // // Inputs: // V #V by dim list of mesh vertex positions // F #F by 3 list of mesh faces (must be triangles) // z #V by 1 list of function values evaluated at vertices // n the number of desired isolines // Outputs: // isoV #isoV by dim list of isoline vertex positions // isoE #isoE by 2 list of isoline edge positions // // template IGL_INLINE void isolines( const Eigen::MatrixBase& V, const Eigen::MatrixBase& F, const Eigen::MatrixBase& z, const int n, Eigen::PlainObjectBase& isoV, Eigen::PlainObjectBase& isoE); } #ifndef IGL_STATIC_LIBRARY # include "isolines.cpp" #endif #endif