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#ifndef SKELETON_XML_H
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#define SKELETON_XML_H
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#include <QXmlStreamWriter>
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#include "skeletonsnapshot.h"
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void saveSkeletonToXmlStream(SkeletonSnapshot *snapshot, QXmlStreamWriter *writer);
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void loadSkeletonFromXmlStream(SkeletonSnapshot *snapshot, QXmlStreamReader &reader);
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#endif
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