250 lines
7.9 KiB
C++
Executable File
250 lines
7.9 KiB
C++
Executable File
/* -*- mode: C++; indent-tabs-mode: nil; -*-
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*
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* This file is a part of LEMON, a generic C++ optimization library.
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*
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* Copyright (C) 2003-2009
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Research Group on Combinatorial Optimization, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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#ifndef LEMON_COUNTER_H
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#define LEMON_COUNTER_H
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#include <string>
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#include <iostream>
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///\ingroup timecount
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///\file
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///\brief Tools for counting steps and events
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namespace lemon
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{
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template<class P> class _NoSubCounter;
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template<class P>
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class _SubCounter
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{
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P &_parent;
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std::string _title;
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std::ostream &_os;
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int count;
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public:
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typedef _SubCounter<_SubCounter<P> > SubCounter;
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typedef _NoSubCounter<_SubCounter<P> > NoSubCounter;
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_SubCounter(P &parent)
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: _parent(parent), _title(), _os(std::cerr), count(0) {}
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_SubCounter(P &parent,std::string title,std::ostream &os=std::cerr)
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: _parent(parent), _title(title), _os(os), count(0) {}
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_SubCounter(P &parent,const char *title,std::ostream &os=std::cerr)
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: _parent(parent), _title(title), _os(os), count(0) {}
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~_SubCounter() {
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_os << _title << count <<std::endl;
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_parent+=count;
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}
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_SubCounter &operator++() { count++; return *this;}
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int operator++(int) { return count++; }
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_SubCounter &operator--() { count--; return *this;}
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int operator--(int) { return count--; }
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_SubCounter &operator+=(int c) { count+=c; return *this;}
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_SubCounter &operator-=(int c) { count-=c; return *this;}
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operator int() {return count;}
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};
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template<class P>
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class _NoSubCounter
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{
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P &_parent;
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public:
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typedef _NoSubCounter<_NoSubCounter<P> > SubCounter;
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typedef _NoSubCounter<_NoSubCounter<P> > NoSubCounter;
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_NoSubCounter(P &parent) :_parent(parent) {}
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_NoSubCounter(P &parent,std::string,std::ostream &)
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:_parent(parent) {}
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_NoSubCounter(P &parent,std::string)
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:_parent(parent) {}
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_NoSubCounter(P &parent,const char *,std::ostream &)
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:_parent(parent) {}
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_NoSubCounter(P &parent,const char *)
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:_parent(parent) {}
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~_NoSubCounter() {}
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_NoSubCounter &operator++() { ++_parent; return *this;}
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int operator++(int) { _parent++; return 0;}
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_NoSubCounter &operator--() { --_parent; return *this;}
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int operator--(int) { _parent--; return 0;}
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_NoSubCounter &operator+=(int c) { _parent+=c; return *this;}
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_NoSubCounter &operator-=(int c) { _parent-=c; return *this;}
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operator int() {return 0;}
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};
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/// \addtogroup timecount
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/// @{
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/// A counter class
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/// This class makes it easier to count certain events (e.g. for debug
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/// reasons).
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/// You can increment or decrement the counter using \c operator++,
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/// \c operator--, \c operator+= and \c operator-=. You can also
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/// define subcounters for the different phases of the algorithm or
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/// for different types of operations.
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/// A report containing the given title and the value of the counter
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/// is automatically printed on destruction.
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///
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/// The following example shows the usage of counters and subcounters.
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/// \code
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/// // Bubble sort
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/// std::vector<T> v;
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/// ...
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/// Counter op("Operations: ");
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/// Counter::SubCounter as(op, "Assignments: ");
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/// Counter::SubCounter co(op, "Comparisons: ");
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/// for (int i = v.size()-1; i > 0; --i) {
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/// for (int j = 0; j < i; ++j) {
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/// if (v[j] > v[j+1]) {
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/// T tmp = v[j];
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/// v[j] = v[j+1];
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/// v[j+1] = tmp;
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/// as += 3; // three assignments
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/// }
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/// ++co; // one comparison
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/// }
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/// }
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/// \endcode
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///
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/// This code prints out something like that:
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/// \code
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/// Comparisons: 45
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/// Assignments: 57
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/// Operations: 102
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/// \endcode
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///
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/// \sa NoCounter
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class Counter
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{
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std::string _title;
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std::ostream &_os;
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int count;
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public:
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/// SubCounter class
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/// This class can be used to setup subcounters for a \ref Counter
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/// to have finer reports. A subcounter provides exactly the same
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/// operations as the main \ref Counter, but it also increments and
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/// decrements the value of its parent.
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/// Subcounters can also have subcounters.
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///
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/// The parent counter must be given as the first parameter of the
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/// constructor. Apart from that a title and an \c ostream object
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/// can also be given just like for the main \ref Counter.
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///
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/// A report containing the given title and the value of the
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/// subcounter is automatically printed on destruction. If you
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/// would like to turn off this report, use \ref NoSubCounter
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/// instead.
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///
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/// \sa NoSubCounter
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typedef _SubCounter<Counter> SubCounter;
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/// SubCounter class without printing report on destruction
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/// This class can be used to setup subcounters for a \ref Counter.
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/// It is the same as \ref SubCounter but it does not print report
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/// on destruction. (It modifies the value of its parent, so 'No'
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/// only means 'do not print'.)
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///
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/// Replacing \ref SubCounter "SubCounter"s with \ref NoSubCounter
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/// "NoSubCounter"s makes it possible to turn off reporting
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/// subcounter values without actually removing the definitions
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/// and the increment or decrement operators.
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///
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/// \sa SubCounter
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typedef _NoSubCounter<Counter> NoSubCounter;
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/// Constructor.
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Counter() : _title(), _os(std::cerr), count(0) {}
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/// Constructor.
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Counter(std::string title,std::ostream &os=std::cerr)
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: _title(title), _os(os), count(0) {}
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/// Constructor.
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Counter(const char *title,std::ostream &os=std::cerr)
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: _title(title), _os(os), count(0) {}
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/// Destructor. Prints the given title and the value of the counter.
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~Counter() {
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_os << _title << count <<std::endl;
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}
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///\e
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Counter &operator++() { count++; return *this;}
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///\e
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int operator++(int) { return count++;}
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///\e
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Counter &operator--() { count--; return *this;}
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///\e
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int operator--(int) { return count--;}
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///\e
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Counter &operator+=(int c) { count+=c; return *this;}
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///\e
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Counter &operator-=(int c) { count-=c; return *this;}
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/// Resets the counter to the given value.
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/// Resets the counter to the given value.
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/// \note This function does not reset the values of
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/// \ref SubCounter "SubCounter"s but it resets \ref NoSubCounter
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/// "NoSubCounter"s along with the main counter.
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void reset(int c=0) {count=c;}
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/// Returns the value of the counter.
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operator int() {return count;}
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};
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/// 'Do nothing' version of Counter.
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/// This class can be used in the same way as \ref Counter, but it
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/// does not count at all and does not print report on destruction.
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///
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/// Replacing a \ref Counter with a \ref NoCounter makes it possible
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/// to turn off all counting and reporting (SubCounters should also
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/// be replaced with NoSubCounters), so it does not affect the
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/// efficiency of the program at all.
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///
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/// \sa Counter
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class NoCounter
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{
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public:
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typedef _NoSubCounter<NoCounter> SubCounter;
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typedef _NoSubCounter<NoCounter> NoSubCounter;
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NoCounter() {}
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NoCounter(std::string,std::ostream &) {}
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NoCounter(const char *,std::ostream &) {}
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NoCounter(std::string) {}
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NoCounter(const char *) {}
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NoCounter &operator++() { return *this; }
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int operator++(int) { return 0; }
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NoCounter &operator--() { return *this; }
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int operator--(int) { return 0; }
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NoCounter &operator+=(int) { return *this;}
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NoCounter &operator-=(int) { return *this;}
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void reset(int) {}
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void reset() {}
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operator int() {return 0;}
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};
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///@}
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}
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#endif
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