67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
/*
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* Copyright (c) 2016-2021 Jeremy HU <jeremy-at-dust3d dot org>. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <dust3d/base/position_key.h>
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namespace dust3d
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{
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long PositionKey::m_toIntFactor = 100000;
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PositionKey::PositionKey(const Vector3 &v) :
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PositionKey(v.x(), v.y(), v.z())
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{
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}
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PositionKey::PositionKey(double x, double y, double z)
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{
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m_intX = (long)(x * m_toIntFactor);
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m_intY = (long)(y * m_toIntFactor);
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m_intZ = (long)(z * m_toIntFactor);
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}
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bool PositionKey::operator<(const PositionKey &right) const
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{
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if (m_intX < right.m_intX)
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return true;
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if (m_intX > right.m_intX)
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return false;
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if (m_intY < right.m_intY)
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return true;
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if (m_intY > right.m_intY)
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return false;
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if (m_intZ < right.m_intZ)
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return true;
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if (m_intZ > right.m_intZ)
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return false;
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return false;
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}
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bool PositionKey::operator==(const PositionKey &right) const
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{
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return m_intX == right.m_intX &&
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m_intY == right.m_intY &&
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m_intZ == right.m_intZ;
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}
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}
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