dust3d/thirdparty/nodemesh/nodemesh
Jeremy Hu 63d32781c1 Fix branch wrapping #32
In this commit, the wrapping algorithm consider the position of neighbor's neighbor, so the cut normal of branch nodes would looks more natural. This commit also fix the radius calculation of the branch face.
Thanks @KeepFenDou for pointing out this issue.
2019-05-28 23:49:50 +09:30
..
box.cpp Fix build 2019-02-19 20:51:12 +09:30
box.h Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
builder.cpp Fix branch wrapping #32 2019-05-28 23:49:50 +09:30
builder.h Add base plane constrain settings 2019-05-20 23:08:01 +09:30
cgalmesh.cpp Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
cgalmesh.h Add color solubility setting 2019-05-26 08:54:24 +09:30
combiner.cpp Add color solubility setting 2019-05-26 08:54:24 +09:30
combiner.h Add color solubility setting 2019-05-26 08:54:24 +09:30
misc.cpp Fix crash on linux 2019-03-08 20:25:24 +09:30
misc.h Fix crash on linux 2019-03-08 20:25:24 +09:30
modifier.cpp Add cut face chamfer tool. 2019-02-27 22:29:03 +09:30
modifier.h Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
positionkey.cpp Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
positionkey.h Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
recombiner.cpp Remove comments. 2019-02-27 23:08:39 +09:30
recombiner.h Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
stitcher.cpp Remove comments. 2019-02-27 23:08:39 +09:30
stitcher.h Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
wrapper.cpp Fix build 2019-02-19 20:51:12 +09:30
wrapper.h Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30