37 lines
995 B
C++
37 lines
995 B
C++
#ifndef DUST3D_MATERIAL_WIDGET_H
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#define DUST3D_MATERIAL_WIDGET_H
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#include <QFrame>
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#include <QLabel>
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#include <QIcon>
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#include "document.h"
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#include "modelwidget.h"
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class MaterialWidget : public QFrame
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{
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Q_OBJECT
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signals:
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void modifyMaterial(QUuid materialId);
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void cornerButtonClicked(QUuid materialId);
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public:
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MaterialWidget(const Document *document, QUuid materialId);
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static int preferredHeight();
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ModelWidget *previewWidget();
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protected:
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void mouseDoubleClickEvent(QMouseEvent *event) override;
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void resizeEvent(QResizeEvent *event) override;
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public slots:
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void reload();
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void updatePreview(QUuid materialId);
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void updateName(QUuid materialId);
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void updateCheckedState(bool checked);
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void setCornerButtonVisible(bool visible);
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private:
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QUuid m_materialId;
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const Document *m_document = nullptr;
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ModelWidget *m_previewWidget = nullptr;
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QLabel *m_nameLabel = nullptr;
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QPushButton *m_cornerButton = nullptr;
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};
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#endif
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