dust3d/src
Jeremy Hu 167a97e66a Fix inbetween mesh normal. 2016-12-31 21:34:56 +09:30
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3dstruct.h Rearrange source filenames. 2016-12-30 20:32:34 +09:30
array.c Add triangle to quad conversion, not finish yet. 2016-12-28 22:16:25 +09:30
array.h Add array data struct 2016-12-20 00:45:53 +09:30
bmesh.c Fix inbetween mesh normal. 2016-12-31 21:34:56 +09:30
bmesh.h Draw inbetween mesh. 2016-12-31 16:25:51 +09:30
convexhull.c Fix inbetween mesh normal. 2016-12-31 21:34:56 +09:30
convexhull.h Add merge triangles inside implementation of convex hull. 2016-12-31 00:29:54 +09:30
draw.cpp Draw inbetween mesh. 2016-12-31 16:25:51 +09:30
draw.h Draw inbetween mesh. 2016-12-31 16:25:51 +09:30
hashtable.c Add triangle to quad conversion, not finish yet. 2016-12-28 22:16:25 +09:30
hashtable.h Add triangle to quad conversion, not finish yet. 2016-12-28 22:16:25 +09:30
main.cpp Add Jon Leech's method to draw shpere 2016-12-16 22:15:11 +09:30
mainwindow.cpp Generate inbetween nodes between bmesh key nodes 2016-12-20 21:45:23 +09:30
mainwindow.h Add array data struct 2016-12-20 00:45:53 +09:30
matrix.c Add matrix. 2016-12-22 22:33:32 +09:30
matrix.h Add matrix. 2016-12-22 22:33:32 +09:30
osutil.cpp Rearrange source filenames. 2016-12-30 20:32:34 +09:30
osutil.h Rearrange source filenames. 2016-12-30 20:32:34 +09:30
render.cpp Draw inbetween mesh. 2016-12-31 16:25:51 +09:30
render.h Add array data struct 2016-12-20 00:45:53 +09:30
vector3d.c Fix triangles merge. 2016-12-31 11:44:18 +09:30
vector3d.h Add triangle to quad conversion, not finish yet. 2016-12-28 22:16:25 +09:30