.. |
3dstruct.h
|
Rearrange source filenames.
|
2016-12-30 20:32:34 +09:30 |
array.c
|
Add triangle to quad conversion, not finish yet.
|
2016-12-28 22:16:25 +09:30 |
array.h
|
Add array data struct
|
2016-12-20 00:45:53 +09:30 |
bmesh.c
|
Fix inbetween mesh normal.
|
2016-12-31 21:34:56 +09:30 |
bmesh.h
|
Draw inbetween mesh.
|
2016-12-31 16:25:51 +09:30 |
convexhull.c
|
Fix inbetween mesh normal.
|
2016-12-31 21:34:56 +09:30 |
convexhull.h
|
Add merge triangles inside implementation of convex hull.
|
2016-12-31 00:29:54 +09:30 |
draw.cpp
|
Draw inbetween mesh.
|
2016-12-31 16:25:51 +09:30 |
draw.h
|
Draw inbetween mesh.
|
2016-12-31 16:25:51 +09:30 |
hashtable.c
|
Add triangle to quad conversion, not finish yet.
|
2016-12-28 22:16:25 +09:30 |
hashtable.h
|
Add triangle to quad conversion, not finish yet.
|
2016-12-28 22:16:25 +09:30 |
main.cpp
|
Add Jon Leech's method to draw shpere
|
2016-12-16 22:15:11 +09:30 |
mainwindow.cpp
|
Generate inbetween nodes between bmesh key nodes
|
2016-12-20 21:45:23 +09:30 |
mainwindow.h
|
Add array data struct
|
2016-12-20 00:45:53 +09:30 |
matrix.c
|
Add matrix.
|
2016-12-22 22:33:32 +09:30 |
matrix.h
|
Add matrix.
|
2016-12-22 22:33:32 +09:30 |
osutil.cpp
|
Rearrange source filenames.
|
2016-12-30 20:32:34 +09:30 |
osutil.h
|
Rearrange source filenames.
|
2016-12-30 20:32:34 +09:30 |
render.cpp
|
Draw inbetween mesh.
|
2016-12-31 16:25:51 +09:30 |
render.h
|
Add array data struct
|
2016-12-20 00:45:53 +09:30 |
vector3d.c
|
Fix triangles merge.
|
2016-12-31 11:44:18 +09:30 |
vector3d.h
|
Add triangle to quad conversion, not finish yet.
|
2016-12-28 22:16:25 +09:30 |