dust3d/shaders
Jeremy Hu 1d3c4142d4 Support transparent texture
Add alpha channel support for color texture. The transparency is supported in render preview, export texture preview and glTF exporter.
2019-11-02 12:13:23 +09:30
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default.core.frag Move shader from source code to separated folder 2018-10-03 13:52:35 +08:00
default.core.vert Add MetalicRoughness material manager 2018-10-09 10:19:12 +08:00
default.frag Move shader from source code to separated folder 2018-10-03 13:52:35 +08:00
default.vert Support transparent texture 2019-11-02 12:13:23 +09:30
pbr-joey.frag Replace the render with PBR 2018-10-05 15:37:01 +08:00
pbr-qt.frag Support transparent texture 2019-11-02 12:13:23 +09:30