dust3d/shaders
Jeremy Hu 1d0f2450df Add deforming map painter
- Short cut 'D' changed meaning: from drag mode to paint mode, drag mode icon removed, but still can use space bar to invoke drag mode.
- Brush painter directly paint on part deforming map, use shift key plus mouse wheel to change the brush size, also use shift key to change paint mode(Pull/Push).
2019-08-17 19:43:11 +09:30
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default.core.frag Move shader from source code to separated folder 2018-10-03 13:52:35 +08:00
default.core.vert Add MetalicRoughness material manager 2018-10-09 10:19:12 +08:00
default.frag Move shader from source code to separated folder 2018-10-03 13:52:35 +08:00
default.vert Add user defined cut face 2019-05-19 12:51:38 +09:30
pbr-joey.frag Replace the render with PBR 2018-10-05 15:37:01 +08:00
pbr-qt.frag Add deforming map painter 2019-08-17 19:43:11 +09:30