dust3d/src/objectxml.h

10 lines
261 B
C

#ifndef DUST3D_OBJECT_XML_H
#define DUST3D_OBJECT_XML_H
#include <QXmlStreamWriter>
#include "object.h"
void saveObjectToXmlStream(const Object *object, QXmlStreamWriter *writer);
void loadObjectFromXmlStream(Object *object, QXmlStreamReader &reader);
#endif