dust3d/thirdparty
Jeremy Hu 8d315e3c64 Optimize intermediate nodes cut normal.
Before this commit, the cut normal of intermediate nodes doesn't consider the original nodes' travesal direction. This will cause self intersection in some cases.
2019-07-07 20:25:42 +09:30
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QtAwesome Introduce new UI, 2018-04-07 16:44:39 +08:00
QtWaitingSpinner Add ambient occlusion baker. 2018-05-10 17:16:22 +08:00
crc64 Fix build 2018-10-25 14:46:21 +08:00
fbx Add fbx export support (2/3) 2018-10-20 13:07:11 +08:00
json Remove g++-4.9 requirement 2018-06-27 08:19:14 +08:00
miniz Add fbx support (1/2) 2018-10-17 11:06:45 +08:00
nodemesh Optimize intermediate nodes cut normal. 2019-07-07 20:25:42 +09:30
simpleuv Fix texture glitchs 2019-05-12 17:45:07 +09:30