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Jeremy Hu 22910028e9 Add parts subtract operation.
This is useful for making hole surface. For example, without subtraction, it's difficult to make a bucket like mesh, now, you just need to copy and paste the nodes, invert it from the Parts List Panel Context Menu, then down scale and move up a little bit.
2018-06-16 14:41:52 +08:00
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thirdparty Add intermediate bone remover. 2018-06-01 12:38:16 +08:00
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.travis.yml Fix travis release upload 2018-04-15 11:38:08 +08:00
ACKNOWLEDGEMENTS.html Add ambient occlusion baker. 2018-05-10 17:16:22 +08:00
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CONTRIBUTORS Add software opengl workaround to docs 2018-05-03 08:03:49 +08:00
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README.md

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Overview

Dust3D is a brand new 3D modeling software. It helps you create a 3D watertight base model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on.

Download Dust3D
Online Dust3D Reference Guide

Examples

Make a 3D model from scratch using Dust3D

Modeling Ant using Dust3D

Modeling Camel using Dust3D

Modeling Horse using Dust3D

Free Dust3D Models

Tutorials

Dust3D -- Free Open Source 3D Modelling Application

Contributing

Any contributions are welcome, including fix bug, correct typo, test functionality, propose new features, make post to introduce and let more people know Dust3D. If you have done any of these, and cannot find your name in CONTRIBUTORS, please feel free to make a pull request to add your name, or email me. If you have done programming code changes, including the example code listed in the docs folder, please dont forget to add your name to AUTHORS in your pull request.

License

Dust3D software binaries and source code use MIT License, which means you can use it freely no matter for personal or for commercial purpose. However, Dust3D's UI built on Qt5, the Mesh Union Algorithm based on CGAL library, and there are other algorithms such as Gift Wrapping, Bmesh, and so on which implemented in the meshlite repository, all these, may have other license restrictions.

Acknowledgements

https://raw.githubusercontent.com/huxingyi/dust3d/master/ACKNOWLEDGEMENTS.html