dust3d/thirdparty/cgal/CGAL-5.1/include/CGAL/Surface_mesh/IO/3mf.h

116 lines
3.2 KiB
C++

// Copyright (c) 2019 Geometry Factory
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org)
//
// $URL: https://github.com/CGAL/cgal/blob/v5.1/Surface_mesh/include/CGAL/Surface_mesh/IO/3mf.h $
// $Id: 3mf.h 52164b1 2019-10-19T15:34:59+02:00 Sébastien Loriot
// SPDX-License-Identifier: LGPL-3.0-or-later OR LicenseRef-Commercial
//
// Author(s) : Maxime Gimeno
#ifndef CGAL_SURFACE_MESH_IO_3MF_H
#define CGAL_SURFACE_MESH_IO_3MF_H
#include <iostream>
#include <CGAL/IO/read_3mf.h>
#include <CGAL/Surface_mesh.h>
namespace CGAL{
/*!
* Extracts the surface meshes from an input 3mf file and appends it to `output`.
*\tparam Point the Point type of the output meshes.
* \param file_name the path to the 3mf file.
* \param output a `std::vector` containing the `CGAL::Surface_mesh`s that will be filled by this function.
* \return the number of extracted meshes.
*/
template<typename Point>
int read_3mf(const std::string& file_name,
std::vector<CGAL::Surface_mesh<Point> >& output)
{
typedef std::vector<Point> PointRange;
typedef std::vector<std::size_t> Polygon;
typedef std::vector<Polygon> PolygonRange;
typedef CGAL::Surface_mesh<Point> SMesh;
typedef typename SMesh::Vertex_index Vertex_index;
typedef typename SMesh::Face_index Face_index;
std::vector<PointRange> all_points;
std::vector<PolygonRange> all_polygons;
std::vector<std::string> names;
std::vector<std::vector<CGAL::Color> > all_colors;
int result = 0;
int nb_meshes =
CGAL::read_triangle_soups_from_3mf(file_name,
all_points, all_polygons, all_colors, names);
if(nb_meshes < 0 )
{
std::cerr << "Error in reading meshes."<<std::endl;
return -1;
}
output.reserve(nb_meshes);
for(int i = 0; i< nb_meshes; ++i)
{
bool skip = false;
SMesh sm;
PolygonRange triangles = all_polygons[i];
PointRange points = all_points[i];
std::vector<CGAL::Color> colors = all_colors[i];
//Create the surface mesh from scratch
std::size_t n(points.size());
sm.reserve(n,0, triangles.size());
for(const Point& p : points)
{
sm.add_vertex(p);
}
for(Polygon& triangle : triangles)
{
std::vector<Vertex_index> face;
face.reserve(triangle.size());
for(auto index : triangle)
{
face.push_back(Vertex_index(index));
}
Face_index fi = sm.add_face(face);
if(fi == sm.null_face())
{
skip = true;
sm.clear();
break;
}
}
if(skip)
continue;
//end constructin the surface mesh from scratch
CGAL::Color first = colors.front();
bool need_pmap = false;
for(auto color : colors)
{
if (color != first)
{
need_pmap = true;
break;
}
}
if(need_pmap)
{
typename SMesh::template Property_map<Face_index, CGAL::Color> fcolor =
sm.template add_property_map<Face_index,CGAL::Color>("f:color",first).first;
for(std::size_t pid = 0; pid < colors.size(); ++pid)
{
put(fcolor, Face_index(pid), colors[pid]);//should work bc mesh is just created and shouldn't have any destroyed face.
}
}
output.push_back(sm);
++result;
}
return result;
}
}//end CGAL
#endif // CGAL_SURFACE_MESH_3MF_H