.. |
aboutwidget.cpp
|
Cleanup
|
2018-10-25 08:19:38 +08:00 |
aboutwidget.h
|
Cleanup
|
2018-10-25 08:19:38 +08:00 |
autosaver.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
autosaver.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
blockmesh.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
blockmesh.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
bonedocument.cpp
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
bonedocument.h
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
bonemark.cpp
|
Add new rig type: Generic
|
2018-11-01 23:24:06 +08:00 |
bonemark.h
|
Rewrite rig generator
|
2020-02-09 20:42:14 +09:30 |
booleanmesh.cpp
|
Implement grid mesh builder
|
2019-12-14 22:58:14 +09:30 |
booleanmesh.h
|
Implement grid mesh builder
|
2019-12-14 22:58:14 +09:30 |
boundingboxmesh.cpp
|
Support importing another Dust3D document as a part
|
2020-04-08 08:45:20 +09:30 |
boundingboxmesh.h
|
Support importing another Dust3D document as a part
|
2020-04-08 08:45:20 +09:30 |
boxmesh.cpp
|
Fix build
|
2019-12-15 09:27:51 +09:30 |
boxmesh.h
|
Implement grid mesh builder
|
2019-12-14 22:58:14 +09:30 |
ccdikresolver.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
ccdikresolver.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
centripetalcatmullromspline.cpp
|
Add part path smooth interpolation
|
2020-10-20 20:51:11 +09:30 |
centripetalcatmullromspline.h
|
Add part path smooth interpolation
|
2020-10-20 20:51:11 +09:30 |
chainsimulator.cpp
|
Rename vertebrata motion
|
2020-12-09 22:22:07 +09:30 |
chainsimulator.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
combinemode.cpp
|
Add "combineMode" configuration for component to replace the "inverse" attribute
|
2018-11-14 21:21:45 +08:00 |
combinemode.h
|
Add "Uncombined" mode
|
2019-05-11 21:31:13 +09:30 |
cutface.cpp
|
Unify the UI of standard cut face and user defined
|
2020-12-15 23:58:20 +09:30 |
cutface.h
|
Unify the UI of standard cut face and user defined
|
2020-12-15 23:58:20 +09:30 |
ddsfile.cpp
|
Fix IBL shader
|
2020-03-18 23:47:09 +09:30 |
ddsfile.h
|
Fix IBL shader
|
2020-03-18 23:47:09 +09:30 |
document.cpp
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
document.h
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
documentsaver.cpp
|
Save object in document only when locked for painting
|
2020-11-18 08:05:20 +09:30 |
documentsaver.h
|
Fix glb blend mode
|
2020-11-18 19:56:46 +09:30 |
documentwindow.cpp
|
Implement recent file list
|
2020-12-20 15:50:59 +09:30 |
documentwindow.h
|
Implement recent file list
|
2020-12-20 15:50:59 +09:30 |
ds3file.cpp
|
Replace parts list with parts tree and remove immature features
|
2018-08-27 16:50:40 +08:00 |
ds3file.h
|
Cleanup
|
2018-10-25 08:19:38 +08:00 |
fbxfile.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
fbxfile.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
fileforever.cpp
|
Add binary caches for import
|
2020-03-25 07:54:29 +09:30 |
fileforever.h
|
Add binary caches for import
|
2020-03-25 07:54:29 +09:30 |
fixholes.cpp
|
Fix typos found using `codespell -wi3`
|
2020-09-11 23:30:04 +09:30 |
fixholes.h
|
Fix typos found using `codespell -wi3`
|
2020-09-11 23:30:04 +09:30 |
floatnumberwidget.cpp
|
Add metallic and roughness settings for part
|
2020-10-18 14:33:15 +09:30 |
floatnumberwidget.h
|
Add metallic and roughness settings for part
|
2020-10-18 14:33:15 +09:30 |
flowlayout.cpp
|
Rewrite the motion manager
|
2018-10-23 22:57:47 +08:00 |
flowlayout.h
|
Cleanup
|
2018-10-25 08:19:38 +08:00 |
genericspineandpseudophysics.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
genericspineandpseudophysics.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
glbfile.cpp
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
glbfile.h
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
graphicscontainerwidget.cpp
|
Add 3d mouse picker
|
2019-08-08 20:54:33 +09:30 |
graphicscontainerwidget.h
|
Fix wheel event on windows
|
2018-11-15 22:33:56 +08:00 |
hermitecurveinterpolation.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
hermitecurveinterpolation.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
imageforever.cpp
|
Fix IBL shader
|
2020-03-18 23:47:09 +09:30 |
imageforever.h
|
Remove temporary deforming maps
|
2019-08-18 10:43:48 +09:30 |
imagepreviewwidget.cpp
|
Add deform map
|
2019-08-03 19:51:27 +09:30 |
imagepreviewwidget.h
|
Add deform map
|
2019-08-03 19:51:27 +09:30 |
infolabel.cpp
|
Add motion manager
|
2018-10-02 12:59:30 +08:00 |
infolabel.h
|
Cleanup
|
2018-10-25 08:19:38 +08:00 |
intnumberwidget.cpp
|
Fix undo on part tree widget
|
2019-10-21 21:51:57 +09:30 |
intnumberwidget.h
|
Add javascript variable inputs: Float, Int, Check, Color, Select
|
2019-07-26 10:50:32 +09:30 |
isotropicremesh.cpp
|
Add isotropic remesh preprocess to cloth simulation
|
2020-01-09 08:37:14 +09:30 |
isotropicremesh.h
|
Add isotropic remesh preprocess to cloth simulation
|
2020-01-09 08:37:14 +09:30 |
jointnodetree.cpp
|
Support new export format: .ds3obj
|
2020-11-22 17:12:33 +09:30 |
jointnodetree.h
|
Support new export format: .ds3obj
|
2020-11-22 17:12:33 +09:30 |
libdust3d.cpp
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
logbrowser.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
logbrowser.h
|
Support importing another Dust3D document as a part
|
2020-04-08 08:45:20 +09:30 |
logbrowserdialog.cpp
|
Change to single instance with multiple windows
|
2020-04-04 10:24:05 +09:30 |
logbrowserdialog.h
|
Cleanup
|
2018-10-25 08:19:38 +08:00 |
main.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
markiconcreator.cpp
|
Cleanup
|
2018-10-25 08:19:38 +08:00 |
markiconcreator.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
material.cpp
|
Add tile scale setting for texture generator
|
2019-11-03 09:45:20 +09:30 |
material.h
|
Add tile scale setting for texture generator
|
2019-11-03 09:45:20 +09:30 |
materialeditwidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
materialeditwidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
materiallayer.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
materiallayer.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
materiallistwidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
materiallistwidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
materialmanagewidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
materialmanagewidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
materialpreviewsgenerator.cpp
|
Rename one texture type from Metalness to Metallic
|
2020-11-18 22:09:47 +09:30 |
materialpreviewsgenerator.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
materialwidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
materialwidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
meshcombiner.cpp
|
Fix remesh memory leak and add one more check for combinable mesh [skip ci]
|
2020-04-11 20:22:58 +09:30 |
meshcombiner.h
|
Fallback to uncombined when component mesh is not combinable [skip ci]
|
2020-04-11 16:23:12 +09:30 |
meshgenerator.cpp
|
Remove poly count
|
2020-12-17 23:16:49 +09:30 |
meshgenerator.h
|
Remove poly count
|
2020-12-17 23:16:49 +09:30 |
meshrecombiner.cpp
|
Support importing another Dust3D document as a part
|
2020-04-08 08:45:20 +09:30 |
meshrecombiner.h
|
Add mesh recombiner optional edge loop optimization
|
2019-12-18 23:46:52 +09:30 |
meshresultpostprocessor.cpp
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
meshresultpostprocessor.h
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
meshsplitter.cpp
|
Fix typos found using `codespell -wi3`
|
2020-09-11 23:30:04 +09:30 |
meshsplitter.h
|
Support rigging for uncombined mesh.
|
2019-10-03 08:21:38 +09:30 |
meshstitcher.cpp
|
Implement grid mesh builder
|
2019-12-14 22:58:14 +09:30 |
meshstitcher.h
|
Implement grid mesh builder
|
2019-12-14 22:58:14 +09:30 |
meshstroketifier.cpp
|
Fix deform of imported mesh
|
2020-04-09 07:09:19 +09:30 |
meshstroketifier.h
|
Apply deform to imported mesh
|
2020-04-08 22:16:46 +09:30 |
meshwrapper.cpp
|
Implement marker pen
|
2019-12-25 08:54:49 +09:30 |
meshwrapper.h
|
Implement grid mesh builder
|
2019-12-14 22:58:14 +09:30 |
model.cpp
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
model.h
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
modelmeshbinder.cpp
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
modelmeshbinder.h
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
modeloffscreenrender.cpp
|
Fix typos found using `codespell -wi3`
|
2020-09-11 23:30:04 +09:30 |
modeloffscreenrender.h
|
Optimize render view port
|
2020-04-15 23:35:04 +09:30 |
modelshaderprogram.cpp
|
Fix shader camera pos [skip ci]
|
2020-04-13 22:55:04 +09:30 |
modelshaderprogram.h
|
Fix shader camera pos [skip ci]
|
2020-04-13 22:55:04 +09:30 |
modelwidget.cpp
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
modelwidget.h
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
motionbuilder.cpp
|
Rename vertebrata motion
|
2020-12-09 22:22:07 +09:30 |
motionbuilder.h
|
Rename vertebrata motion
|
2020-12-09 22:22:07 +09:30 |
motioneditwidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
motioneditwidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
motionlistwidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
motionlistwidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
motionmanagewidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
motionmanagewidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
motionsgenerator.cpp
|
Rename vertebrata motion
|
2020-12-09 22:22:07 +09:30 |
motionsgenerator.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
motionwidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
motionwidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
normalanddepthmapsgenerator.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
normalanddepthmapsgenerator.h
|
Fix shader camera pos [skip ci]
|
2020-04-13 22:55:04 +09:30 |
object.cpp
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
object.h
|
Remove component layer
|
2020-12-17 22:39:46 +09:30 |
objectxml.cpp
|
Remove component layer
|
2020-12-17 22:39:46 +09:30 |
objectxml.h
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
paintmode.cpp
|
Add deforming map painter
|
2019-08-17 19:43:11 +09:30 |
paintmode.h
|
Add deforming map painter
|
2019-08-17 19:43:11 +09:30 |
partbase.cpp
|
Add base plane constrain settings
|
2019-05-20 23:08:01 +09:30 |
partbase.h
|
Add new base normal option: Average
|
2019-06-25 08:14:04 +09:30 |
partpreviewimagesgenerator.cpp
|
Add metallic and roughness settings for part
|
2020-10-18 14:33:15 +09:30 |
partpreviewimagesgenerator.h
|
Fix part preview UI poor performance
|
2020-10-15 19:39:57 +09:30 |
parttarget.cpp
|
Add user defined cut face
|
2019-05-19 12:51:38 +09:30 |
parttarget.h
|
Add user defined cut face
|
2019-05-19 12:51:38 +09:30 |
parttreewidget.cpp
|
Clean up
|
2020-12-19 15:07:44 +09:30 |
parttreewidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
partwidget.cpp
|
Implement recent file list
|
2020-12-20 15:50:59 +09:30 |
partwidget.h
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
planemesh.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
planemesh.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
positionkey.cpp
|
Implement grid mesh builder
|
2019-12-14 22:58:14 +09:30 |
positionkey.h
|
Implement grid mesh builder
|
2019-12-14 22:58:14 +09:30 |
preferences.cpp
|
Implement recent file list
|
2020-12-20 15:50:59 +09:30 |
preferences.h
|
Implement recent file list
|
2020-12-20 15:50:59 +09:30 |
preferenceswidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
preferenceswidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
proceduralanimation.cpp
|
Introduce bullet3 to support ragdoll procedural animation
|
2019-09-22 00:00:27 +09:30 |
proceduralanimation.h
|
Introduce bullet3 to support ragdoll procedural animation
|
2019-09-22 00:00:27 +09:30 |
ragdoll.cpp
|
Rename vertebrata motion
|
2020-12-09 22:22:07 +09:30 |
ragdoll.h
|
Rename vertebrata motion
|
2020-12-09 22:22:07 +09:30 |
remeshhole.cpp
|
Interpolate cut edges after deforming
|
2020-10-19 00:04:43 +09:30 |
remeshhole.h
|
Optimize endpoint face generation
|
2020-10-18 22:12:47 +09:30 |
rig.cpp
|
Support new export format: .ds3obj
|
2020-11-22 17:12:33 +09:30 |
rig.h
|
Support new export format: .ds3obj
|
2020-11-22 17:12:33 +09:30 |
riggenerator.cpp
|
Remove component layer
|
2020-12-17 22:39:46 +09:30 |
riggenerator.h
|
Support new export format: .ds3obj
|
2020-11-22 17:12:33 +09:30 |
rigtype.cpp
|
Add auto-rig
|
2018-09-14 17:45:05 +08:00 |
rigtype.h
|
Unify rig type of generic and tetrapod as animal
|
2018-11-07 00:26:19 +08:00 |
rigwidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
rigwidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
rigxml.cpp
|
Support new export format: .ds3obj
|
2020-11-22 17:12:33 +09:30 |
rigxml.h
|
Support new export format: .ds3obj
|
2020-11-22 17:12:33 +09:30 |
scripteditwidget.cpp
|
Fix quickjs build on win64
|
2020-01-16 22:37:16 +09:30 |
scripteditwidget.h
|
Fix quickjs build on win64
|
2020-01-16 22:37:16 +09:30 |
scriptrunner.cpp
|
Fix quickjs build on win64
|
2020-01-16 22:37:16 +09:30 |
scriptrunner.h
|
Fix quickjs build on win64
|
2020-01-16 22:37:16 +09:30 |
scriptvariableswidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
scriptvariableswidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
scriptwidget.cpp
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
scriptwidget.h
|
Forward declare Document
|
2020-12-19 11:59:24 +09:30 |
shadervertex.h
|
Support transparent texture
|
2019-11-02 12:13:23 +09:30 |
silhouetteimagegenerator.cpp
|
Add silhouette image generator
|
2020-12-13 22:51:45 +09:30 |
silhouetteimagegenerator.h
|
Add silhouette image generator
|
2020-12-13 22:51:45 +09:30 |
simplerendermeshgenerator.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
simplerendermeshgenerator.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
simpleshadermesh.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
simpleshadermesh.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
simpleshadermeshbinder.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
simpleshadermeshbinder.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
simpleshaderwidget.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
simpleshaderwidget.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
skeletondocument.cpp
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
skeletondocument.h
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
skeletongraphicswidget.cpp
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
skeletongraphicswidget.h
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
skeletonikmover.cpp
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
skeletonikmover.h
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
skeletonside.cpp
|
Fix poser failure because of incorrect translated rig bone name in Simplified Chinese.
|
2019-07-29 17:33:35 +09:30 |
skeletonside.h
|
Fix poser failure because of incorrect translated rig bone name in Simplified Chinese.
|
2019-07-29 17:33:35 +09:30 |
skinnedmeshcreator.cpp
|
Support new export format: .ds3obj
|
2020-11-22 17:12:33 +09:30 |
skinnedmeshcreator.h
|
Support new export format: .ds3obj
|
2020-11-22 17:12:33 +09:30 |
snapshot.cpp
|
Fix undo
|
2018-10-25 14:27:59 +08:00 |
snapshot.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
snapshotxml.cpp
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
snapshotxml.h
|
Introduce procedural motion generator
|
2020-11-09 20:16:06 +09:30 |
spinnableawesomebutton.cpp
|
Replace parts list with parts tree and remove immature features
|
2018-08-27 16:50:40 +08:00 |
spinnableawesomebutton.h
|
Cleanup
|
2018-10-25 08:19:38 +08:00 |
statusbarlabel.cpp
|
Add status bar tab buttons
|
2020-12-12 23:29:13 +09:30 |
statusbarlabel.h
|
Add status bar tab buttons
|
2020-12-12 23:29:13 +09:30 |
strokemeshbuilder.cpp
|
Fix node sorting
|
2020-12-08 21:09:15 +09:30 |
strokemeshbuilder.h
|
Interpolate cut edges after deforming
|
2020-10-19 00:04:43 +09:30 |
strokemodifier.cpp
|
Fix part tree widget background
|
2020-10-20 22:25:56 +09:30 |
strokemodifier.h
|
Add part path smooth interpolation
|
2020-10-20 20:51:11 +09:30 |
tabwidget.cpp
|
Rewrite the motion manager
|
2018-10-23 22:57:47 +08:00 |
tabwidget.h
|
Cleanup
|
2018-10-25 08:19:38 +08:00 |
texturegenerator.cpp
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
texturegenerator.h
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
texturepainter.cpp
|
Fix unsaved state for texture painter
|
2020-11-18 21:46:03 +09:30 |
texturepainter.h
|
Fix unsaved state for texture painter
|
2020-11-18 21:46:03 +09:30 |
texturetype.cpp
|
Add MetalicRoughness material manager
|
2018-10-09 10:19:12 +08:00 |
texturetype.h
|
Rename one texture type from Metalness to Metallic
|
2020-11-18 22:09:47 +09:30 |
theme.cpp
|
Unify the UI of standard cut face and user defined
|
2020-12-15 23:58:20 +09:30 |
theme.h
|
Unify the UI of standard cut face and user defined
|
2020-12-15 23:58:20 +09:30 |
toonline.cpp
|
Add a toon shading option box to Preferences Widget [skip ci]
|
2020-04-08 19:39:16 +09:30 |
toonline.h
|
Add a toon shading option box to Preferences Widget [skip ci]
|
2020-04-08 19:39:16 +09:30 |
trianglesourcenoderesolve.cpp
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
trianglesourcenoderesolve.h
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
triangletangentresolve.cpp
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
triangletangentresolve.h
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
triangulatefaces.cpp
|
Optmize hole fixer
|
2020-04-15 07:27:01 +09:30 |
triangulatefaces.h
|
Fix build
|
2019-12-15 09:27:51 +09:30 |
turnaroundloader.cpp
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
turnaroundloader.h
|
Move place of initializing class variables
|
2020-12-19 17:42:50 +09:30 |
updateschecker.cpp
|
Fix crash
|
2020-10-13 21:49:20 +09:30 |
updateschecker.h
|
Add menu: Check for Updates
|
2019-07-24 22:11:55 +09:30 |
updatescheckwidget.cpp
|
Add menu: Check for Updates
|
2019-07-24 22:11:55 +09:30 |
updatescheckwidget.h
|
Add menu: Check for Updates
|
2019-07-24 22:11:55 +09:30 |
util.cpp
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
util.h
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
uvunwrap.cpp
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
uvunwrap.h
|
Introduce texture painting
|
2020-11-18 00:01:51 +09:30 |
variablesxml.cpp
|
Fix quickjs build on win64
|
2020-01-16 22:37:16 +09:30 |
variablesxml.h
|
Fix quickjs build on win64
|
2020-01-16 22:37:16 +09:30 |
version.h
|
Add menu: Check for Updates
|
2019-07-24 22:11:55 +09:30 |
vertebratamovemotionbuilder.cpp
|
Rename vertebrata motion
|
2020-12-09 22:22:07 +09:30 |
vertebratamovemotionbuilder.h
|
Rename vertebrata motion
|
2020-12-09 22:22:07 +09:30 |
vertebratamovemotionparameterswidget.cpp
|
Rename vertebrata motion
|
2020-12-09 22:22:07 +09:30 |
vertebratamovemotionparameterswidget.h
|
Rename vertebrata motion
|
2020-12-09 22:22:07 +09:30 |