27 lines
603 B
C++
27 lines
603 B
C++
#ifndef MODEL_OFFLINE_RENDER_H
|
|
#define MODEL_OFFLINE_RENDER_H
|
|
#include <QOffscreenSurface>
|
|
#include <QScreen>
|
|
#include <QOpenGLFunctions>
|
|
#include <QOpenGLContext>
|
|
#include <QImage>
|
|
#include <QThread>
|
|
#include "modelshaderprogram.h"
|
|
#include "modelmeshbinder.h"
|
|
#include "mesh.h"
|
|
|
|
class ModelOfflineRender : QOffscreenSurface
|
|
{
|
|
public:
|
|
ModelOfflineRender(QScreen *targetScreen = Q_NULLPTR);
|
|
~ModelOfflineRender();
|
|
void setRenderThread(QThread *thread);
|
|
void updateMesh(Mesh *mesh);
|
|
QImage toImage(const QSize &size);
|
|
private:
|
|
QOpenGLContext *m_context;
|
|
Mesh *m_mesh;
|
|
};
|
|
|
|
#endif
|