..
aboutwidget.cpp
Cleanup
2018-10-25 08:19:38 +08:00
aboutwidget.h
Cleanup
2018-10-25 08:19:38 +08:00
animalposer.cpp
Add new base normal option: Average
2019-06-25 08:14:04 +09:30
animalposer.h
Fix pose setting: Height above ground level.
2018-11-11 00:05:49 +08:00
animalrigger.cpp
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
animalrigger.h
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
animationclipplayer.cpp
Rewrite the motion manager
2018-10-23 22:57:47 +08:00
animationclipplayer.h
Cleanup
2018-10-25 08:19:38 +08:00
bonemark.cpp
Add new rig type: Generic
2018-11-01 23:24:06 +08:00
bonemark.h
Fix rig
2018-11-07 16:02:55 +08:00
booleanmesh.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
booleanmesh.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
boundingboxmesh.cpp
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
boundingboxmesh.h
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
boxmesh.cpp
Fix build
2019-12-15 09:27:51 +09:30
boxmesh.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
ccdikresolver.cpp
Cleanup
2018-10-25 08:19:38 +08:00
ccdikresolver.h
Cleanup
2018-10-25 08:19:38 +08:00
clothsimulator.cpp
Add cloth simulation
2020-01-08 23:46:56 +09:30
clothsimulator.h
Add cloth simulation
2020-01-08 23:46:56 +09:30
combinemode.cpp
Add "combineMode" configuration for component to replace the "inverse" attribute
2018-11-14 21:21:45 +08:00
combinemode.h
Add "Uncombined" mode
2019-05-11 21:31:13 +09:30
componentlayer.cpp
Add cloth simulation
2020-01-08 23:46:56 +09:30
componentlayer.h
Add cloth simulation
2020-01-08 23:46:56 +09:30
contourtopartconverter.cpp
Improve mesh generation
2020-01-02 22:06:43 +09:30
contourtopartconverter.h
Improve Marker pen
2020-01-02 07:58:33 +09:30
cutdocument.cpp
Add model rotation toggle button
2019-10-19 22:44:36 +09:30
cutdocument.h
Add cut face customizing.
2019-02-24 23:12:23 +09:30
cutface.cpp
Prepare for cut face offset modifier
2019-07-07 15:57:58 +09:30
cutface.h
Add deforming map painter
2019-08-17 19:43:11 +09:30
cutfacelistwidget.cpp
Add model rotation toggle button
2019-10-19 22:44:36 +09:30
cutfacelistwidget.h
Add user defined cut face
2019-05-19 12:51:38 +09:30
cutfacewidget.cpp
Add user defined cut face
2019-05-19 12:51:38 +09:30
cutfacewidget.h
Add user defined cut face
2019-05-19 12:51:38 +09:30
cyclefinder.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
cyclefinder.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
document.cpp
Add cloth simulation
2020-01-08 23:46:56 +09:30
document.h
Add cloth simulation
2020-01-08 23:46:56 +09:30
documentwindow.cpp
Add cloth simulation
2020-01-08 23:46:56 +09:30
documentwindow.h
Add rendered model color toggle
2020-01-05 14:35:07 +09:30
ds3file.cpp
Replace parts list with parts tree and remove immature features
2018-08-27 16:50:40 +08:00
ds3file.h
Cleanup
2018-10-25 08:19:38 +08:00
exportpreviewwidget.cpp
Hide regenerate button on export widget
2019-12-22 13:30:10 +09:30
exportpreviewwidget.h
Remove model preview from export widget
2018-11-17 17:10:08 +08:00
fbxfile.cpp
Export metallic, roughness and ambient occlusion map to fbx file
2018-11-28 12:30:03 +09:30
fbxfile.h
Export metallic, roughness and ambient occlusion map to fbx file
2018-11-28 12:30:03 +09:30
floatnumberwidget.cpp
Add mini buttons to set rotation degrees
2019-10-19 12:38:59 +09:30
floatnumberwidget.h
Cleanup
2018-10-25 08:19:38 +08:00
flowlayout.cpp
Rewrite the motion manager
2018-10-23 22:57:47 +08:00
flowlayout.h
Cleanup
2018-10-25 08:19:38 +08:00
glbfile.cpp
Support transparent texture
2019-11-02 12:13:23 +09:30
glbfile.h
Export normal texture and ORM texture to glTF
2018-11-18 08:16:26 +08:00
graphicscontainerwidget.cpp
Add 3d mouse picker
2019-08-08 20:54:33 +09:30
graphicscontainerwidget.h
Fix wheel event on windows
2018-11-15 22:33:56 +08:00
gridmeshbuilder.cpp
Implement marker pen
2019-12-25 08:54:49 +09:30
gridmeshbuilder.h
Enable three nodes branch on gridded part
2019-12-15 11:44:04 +09:30
imageforever.cpp
Remove temporary deforming maps
2019-08-18 10:43:48 +09:30
imageforever.h
Remove temporary deforming maps
2019-08-18 10:43:48 +09:30
imagepreviewwidget.cpp
Add deform map
2019-08-03 19:51:27 +09:30
imagepreviewwidget.h
Add deform map
2019-08-03 19:51:27 +09:30
imageskeletonextractor.cpp
Implement marker pen
2019-12-25 08:54:49 +09:30
imageskeletonextractor.h
Implement marker pen
2019-12-25 08:54:49 +09:30
infolabel.cpp
Add motion manager
2018-10-02 12:59:30 +08:00
infolabel.h
Cleanup
2018-10-25 08:19:38 +08:00
interpolationtype.cpp
Update motion interpolation editor
2019-11-06 20:20:00 +09:30
interpolationtype.h
Update motion interpolation editor
2019-11-06 20:20:00 +09:30
intnumberwidget.cpp
Fix undo on part tree widget
2019-10-21 21:51:57 +09:30
intnumberwidget.h
Add javascript variable inputs: Float, Int, Check, Color, Select
2019-07-26 10:50:32 +09:30
jointnodetree.cpp
Fix pose editor
2019-11-09 17:45:49 +09:30
jointnodetree.h
Fix pose editor
2019-11-09 17:45:49 +09:30
logbrowser.cpp
Include error mesh in final result
2019-12-15 12:52:24 +09:30
logbrowser.h
Cleanup
2018-10-25 08:19:38 +08:00
logbrowserdialog.cpp
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
logbrowserdialog.h
Cleanup
2018-10-25 08:19:38 +08:00
main.cpp
Implement marker pen
2019-12-25 08:54:49 +09:30
markiconcreator.cpp
Cleanup
2018-10-25 08:19:38 +08:00
markiconcreator.h
Cleanup
2018-10-25 08:19:38 +08:00
material.cpp
Add tile scale setting for texture generator
2019-11-03 09:45:20 +09:30
material.h
Add tile scale setting for texture generator
2019-11-03 09:45:20 +09:30
materialeditwidget.cpp
Add tile scale setting for texture generator
2019-11-03 09:45:20 +09:30
materialeditwidget.h
Add tile scale setting for texture generator
2019-11-03 09:45:20 +09:30
materiallistwidget.cpp
Sort material, pose, and motion list by name
2019-06-26 07:24:22 +09:30
materiallistwidget.h
Cleanup
2018-10-25 08:19:38 +08:00
materialmanagewidget.cpp
Cleanup
2018-10-25 08:19:38 +08:00
materialmanagewidget.h
Cleanup
2018-10-25 08:19:38 +08:00
materialpreviewsgenerator.cpp
Implement marker pen
2019-12-25 08:54:49 +09:30
materialpreviewsgenerator.h
Cleanup
2018-10-25 08:19:38 +08:00
materialwidget.cpp
Add user defined cut face
2019-05-19 12:51:38 +09:30
materialwidget.h
Add user defined cut face
2019-05-19 12:51:38 +09:30
meshcombiner.cpp
Integrate Instant-Meshes
2020-01-04 19:59:10 +09:30
meshcombiner.h
Integrate Instant-Meshes
2020-01-04 19:59:10 +09:30
meshgenerator.cpp
Add cloth simulation
2020-01-08 23:46:56 +09:30
meshgenerator.h
Add cloth simulation
2020-01-08 23:46:56 +09:30
meshloader.cpp
Add rendered model color toggle
2020-01-05 14:35:07 +09:30
meshloader.h
Add rendered model color toggle
2020-01-05 14:35:07 +09:30
meshrecombiner.cpp
Add mesh recombiner optional edge loop optimization
2019-12-18 23:46:52 +09:30
meshrecombiner.h
Add mesh recombiner optional edge loop optimization
2019-12-18 23:46:52 +09:30
meshresultpostprocessor.cpp
Implement marker pen
2019-12-25 08:54:49 +09:30
meshresultpostprocessor.h
Cleanup
2018-10-27 07:04:45 +08:00
meshsplitter.cpp
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
meshsplitter.h
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
meshstitcher.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
meshstitcher.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
meshwrapper.cpp
Implement marker pen
2019-12-25 08:54:49 +09:30
meshwrapper.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
modelmeshbinder.cpp
Support transparent texture
2019-11-02 12:13:23 +09:30
modelmeshbinder.h
Add check UV
2019-08-10 07:57:26 +09:30
modelshaderprogram.cpp
Set OpenGL core profile shader as default
2019-12-22 21:37:42 +09:30
modelshaderprogram.h
Set OpenGL core profile shader as default
2019-12-22 21:37:42 +09:30
modelwidget.cpp
Add rendered model auto rotation
2020-01-05 08:08:16 +09:30
modelwidget.h
Add rendered model auto rotation
2020-01-05 08:08:16 +09:30
motionclipwidget.cpp
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
motionclipwidget.h
Cleanup
2018-10-25 08:19:38 +08:00
motioneditwidget.cpp
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
motioneditwidget.h
Change dialog save button action
2018-11-09 23:07:26 +08:00
motionlistwidget.cpp
Sort material, pose, and motion list by name
2019-06-26 07:24:22 +09:30
motionlistwidget.h
Cleanup
2018-10-25 08:19:38 +08:00
motionmanagewidget.cpp
Add multiple frames per pose support
2018-11-09 11:20:48 +08:00
motionmanagewidget.h
Cleanup
2018-10-25 08:19:38 +08:00
motionsgenerator.cpp
Fix pose editor
2019-11-09 17:45:49 +09:30
motionsgenerator.h
Fix pose editor
2019-11-09 17:45:49 +09:30
motiontimelinewidget.cpp
Add part countershading setting
2019-11-07 21:38:47 +09:30
motiontimelinewidget.h
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
motionwidget.cpp
Make the font default size #19
2018-12-02 08:24:04 +09:30
motionwidget.h
Cleanup
2018-10-25 08:19:38 +08:00
mousepicker.cpp
Fix angle calculation
2019-08-19 21:09:21 +09:30
mousepicker.h
Add deforming map painter
2019-08-17 19:43:11 +09:30
outcome.cpp
Introduce new mesh generator: nodemesh
2019-02-18 22:27:18 +09:30
outcome.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
paintmode.cpp
Add deforming map painter
2019-08-17 19:43:11 +09:30
paintmode.h
Add deforming map painter
2019-08-17 19:43:11 +09:30
partbase.cpp
Add base plane constrain settings
2019-05-20 23:08:01 +09:30
partbase.h
Add new base normal option: Average
2019-06-25 08:14:04 +09:30
parttarget.cpp
Add user defined cut face
2019-05-19 12:51:38 +09:30
parttarget.h
Add user defined cut face
2019-05-19 12:51:38 +09:30
parttreewidget.cpp
Add cloth simulation
2020-01-08 23:46:56 +09:30
parttreewidget.h
Add cloth simulation
2020-01-08 23:46:56 +09:30
partwidget.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
partwidget.h
Add part countershading setting
2019-11-07 21:38:47 +09:30
polycount.cpp
Add remesh polycount configure
2020-01-05 00:20:10 +09:30
polycount.h
Add remesh polycount configure
2020-01-05 00:20:10 +09:30
posedocument.cpp
Fix pose editor
2019-11-09 17:45:49 +09:30
posedocument.h
Fix pose preview flicker
2019-06-19 06:36:11 +09:30
poseeditwidget.cpp
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
poseeditwidget.h
Add new pose setting: yTranslationScale
2019-06-19 22:27:38 +09:30
poselistwidget.cpp
Sort material, pose, and motion list by name
2019-06-26 07:24:22 +09:30
poselistwidget.h
Cleanup
2018-10-25 08:19:38 +08:00
posemanagewidget.cpp
Add new pose setting: yTranslationScale
2019-06-19 22:27:38 +09:30
posemanagewidget.h
Cleanup
2018-10-25 08:19:38 +08:00
posemeshcreator.cpp
Cleanup
2018-10-27 07:04:45 +08:00
posemeshcreator.h
Cleanup
2018-10-27 07:04:45 +08:00
posepreviewmanager.cpp
Cleanup
2018-10-27 07:04:45 +08:00
posepreviewmanager.h
Cleanup
2018-10-27 07:04:45 +08:00
posepreviewsgenerator.cpp
Fix motion generator
2019-06-10 23:31:06 +09:30
posepreviewsgenerator.h
Add multiple frames per pose support
2018-11-09 11:20:48 +08:00
poser.cpp
Add new pose setting: yTranslationScale
2019-06-19 22:27:38 +09:30
poser.h
Add new pose setting: yTranslationScale
2019-06-19 22:27:38 +09:30
poserconstruct.cpp
Unify rig type of generic and tetrapod as animal
2018-11-07 00:26:19 +08:00
poserconstruct.h
Add new rig type: Generic
2018-11-01 23:24:06 +08:00
posewidget.cpp
Make the font default size #19
2018-12-02 08:24:04 +09:30
posewidget.h
Cleanup
2018-10-25 08:19:38 +08:00
positionkey.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
positionkey.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
preferences.cpp
Save documentWindowSize in settings to preserve window size between runs.
2019-12-29 14:47:24 -05:00
preferences.h
Save documentWindowSize in settings to preserve window size between runs.
2019-12-29 14:47:24 -05:00
preferenceswidget.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
preferenceswidget.h
Add preferences setting and change the behavior of shift key on scale radius
2019-06-01 22:42:53 +09:30
proceduralanimation.cpp
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
proceduralanimation.h
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
ragdoll.cpp
Fix pose editor
2019-11-09 17:45:49 +09:30
ragdoll.h
Fix pose editor
2019-11-09 17:45:49 +09:30
regionfiller.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
regionfiller.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
remesher.cpp
Add remesh polycount configure
2020-01-05 00:20:10 +09:30
remesher.h
Add remesh polycount configure
2020-01-05 00:20:10 +09:30
riggenerator.cpp
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
riggenerator.h
Unify rig type of generic and tetrapod as animal
2018-11-07 00:26:19 +08:00
rigger.cpp
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
rigger.h
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
riggerconstruct.cpp
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
riggerconstruct.h
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
rigtype.cpp
Add auto-rig
2018-09-14 17:45:05 +08:00
rigtype.h
Unify rig type of generic and tetrapod as animal
2018-11-07 00:26:19 +08:00
rigwidget.cpp
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
rigwidget.h
Unify rig type of generic and tetrapod as animal
2018-11-07 00:26:19 +08:00
shadervertex.h
Support transparent texture
2019-11-02 12:13:23 +09:30
shortcuts.cpp
documentwindow: Add top level menu accelerators and a few File shortcuts.
2019-12-31 21:55:02 +09:30
shortcuts.h
Rewrite pose editor
2018-11-05 23:47:21 +08:00
shortestpath.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
shortestpath.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
skeletondocument.cpp
Enable three nodes branch on gridded part
2019-12-15 11:44:04 +09:30
skeletondocument.h
skeletondocument.h: Fix compiler warnings for GCC 9.2.1.
2019-12-31 21:55:02 +09:30
skeletongraphicswidget.cpp
Improve Marker pen
2020-01-02 07:58:33 +09:30
skeletongraphicswidget.h
Improve Marker pen
2020-01-02 07:58:33 +09:30
skeletonikmover.cpp
Replace parts list with parts tree and remove immature features
2018-08-27 16:50:40 +08:00
skeletonikmover.h
Cleanup
2018-10-25 08:19:38 +08:00
skeletonside.cpp
Fix poser failure because of incorrect translated rig bone name in Simplified Chinese.
2019-07-29 17:33:35 +09:30
skeletonside.h
Fix poser failure because of incorrect translated rig bone name in Simplified Chinese.
2019-07-29 17:33:35 +09:30
skinnedmeshcreator.cpp
Rename Vertex to ShaderVertex
2019-07-04 19:06:50 +09:30
skinnedmeshcreator.h
Fix typo
2018-11-18 07:02:12 +08:00
snapshot.cpp
Fix undo
2018-10-25 14:27:59 +08:00
snapshot.h
Add multiple frames per pose support
2018-11-09 11:20:48 +08:00
snapshotxml.cpp
Add multiple frames per pose support
2018-11-09 11:20:48 +08:00
snapshotxml.h
Cleanup
2018-10-25 08:19:38 +08:00
spinnableawesomebutton.cpp
Replace parts list with parts tree and remove immature features
2018-08-27 16:50:40 +08:00
spinnableawesomebutton.h
Cleanup
2018-10-25 08:19:38 +08:00
strokemeshbuilder.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
strokemeshbuilder.h
Fix build
2019-12-15 09:27:51 +09:30
strokemodifier.cpp
Implement marker pen
2019-12-25 08:54:49 +09:30
strokemodifier.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
tabwidget.cpp
Rewrite the motion manager
2018-10-23 22:57:47 +08:00
tabwidget.h
Cleanup
2018-10-25 08:19:38 +08:00
texturegenerator.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
texturegenerator.h
Add part countershading setting
2019-11-07 21:38:47 +09:30
texturetype.cpp
Add MetalicRoughness material manager
2018-10-09 10:19:12 +08:00
texturetype.h
Add language: zh-CN
2019-06-27 22:14:33 +09:30
theme.cpp
Implement component remesh
2019-12-29 18:22:35 +09:30
theme.h
Add part countershading setting
2019-11-07 21:38:47 +09:30
triangleislandslink.cpp
Integrate Instant-Meshes
2020-01-04 19:59:10 +09:30
triangleislandslink.h
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
triangleislandsresolve.cpp
Add triangle islands link algorithm
2019-09-30 23:58:04 +09:30
triangleislandsresolve.h
Add triangle islands link algorithm
2019-09-30 23:58:04 +09:30
trianglesourcenoderesolve.cpp
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
trianglesourcenoderesolve.h
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
triangletangentresolve.cpp
Fix normal tangent
2018-11-17 23:42:46 +08:00
triangletangentresolve.h
Cleanup
2018-10-27 07:04:45 +08:00
triangulatefaces.cpp
Fix build
2019-12-15 09:27:51 +09:30
triangulatefaces.h
Fix build
2019-12-15 09:27:51 +09:30
turnaroundloader.cpp
Introduce new UI,
2018-04-07 16:44:39 +08:00
turnaroundloader.h
Cleanup
2018-10-25 08:19:38 +08:00
updateschecker.cpp
Add menu: Check for Updates
2019-07-24 22:11:55 +09:30
updateschecker.h
Add menu: Check for Updates
2019-07-24 22:11:55 +09:30
updatescheckwidget.cpp
Add menu: Check for Updates
2019-07-24 22:11:55 +09:30
updatescheckwidget.h
Add menu: Check for Updates
2019-07-24 22:11:55 +09:30
util.cpp
Implement marker pen
2019-12-25 08:54:49 +09:30
util.h
Implement marker pen
2019-12-25 08:54:49 +09:30
uvunwrap.cpp
Add setTexelSize api for simpleuv
2019-08-10 23:33:49 +09:30
uvunwrap.h
Fix texture glitchs
2019-05-12 17:45:07 +09:30
version.h
Add menu: Check for Updates
2019-07-24 22:11:55 +09:30