23 lines
467 B
C++
23 lines
467 B
C++
#ifndef DUST3D_MESH_RESULT_POST_PROCESSOR_H
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#define DUST3D_MESH_RESULT_POST_PROCESSOR_H
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#include <QObject>
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#include "outcome.h"
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class MeshResultPostProcessor : public QObject
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{
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Q_OBJECT
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public:
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MeshResultPostProcessor(const Outcome &outcome);
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~MeshResultPostProcessor();
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Outcome *takePostProcessedOutcome();
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void poseProcess();
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signals:
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void finished();
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public slots:
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void process();
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private:
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Outcome *m_outcome = nullptr;
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};
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#endif
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