43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_DQS_H
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#define IGL_DQS_H
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#include "igl_inline.h"
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#include <vector>
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#include <Eigen/Core>
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namespace igl
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{
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// Dual quaternion skinning
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//
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// Inputs:
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// V #V by 3 list of rest positions
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// W #W by #C list of weights
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// vQ #C list of rotation quaternions
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// vT #C list of translation vectors
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// Outputs:
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// U #V by 3 list of new positions
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template <
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typename DerivedV,
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typename DerivedW,
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typename Q,
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typename QAlloc,
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typename T,
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typename DerivedU>
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IGL_INLINE void dqs(
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedW> & W,
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const std::vector<Q,QAlloc> & vQ,
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const std::vector<T> & vT,
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Eigen::PlainObjectBase<DerivedU> & U);
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};
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#ifndef IGL_STATIC_LIBRARY
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# include "dqs.cpp"
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#endif
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#endif
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