dust3d/third_party/libigl/include/igl/min_quad_dense.cpp

98 lines
3.0 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "min_quad_dense.h"
#include <Eigen/Core>
#include <Eigen/LU>
#include "EPS.h"
#include <cstdio>
template <typename T>
IGL_INLINE void igl::min_quad_dense_precompute(
const Eigen::Matrix<T, Eigen::Dynamic, Eigen::Dynamic>& A,
const Eigen::Matrix<T, Eigen::Dynamic, Eigen::Dynamic>& Aeq,
const bool use_lu_decomposition,
Eigen::Matrix<T, Eigen::Dynamic, Eigen::Dynamic>& S)
{
typedef Eigen::Matrix<T, Eigen::Dynamic, Eigen::Dynamic> Mat;
// This threshold seems to matter a lot but I'm not sure how to
// set it
const T treshold = igl::FLOAT_EPS;
//const T treshold = igl::DOUBLE_EPS;
const int n = A.rows();
assert(A.cols() == n);
const int m = Aeq.rows();
assert(Aeq.cols() == n);
// Lagrange multipliers method:
Eigen::Matrix<T, Eigen::Dynamic, Eigen::Dynamic> LM(n + m, n + m);
LM.block(0, 0, n, n) = A;
LM.block(0, n, n, m) = Aeq.transpose();
LM.block(n, 0, m, n) = Aeq;
LM.block(n, n, m, m).setZero();
Mat LMpinv;
if(use_lu_decomposition)
{
// if LM is close to singular, use at your own risk :)
LMpinv = LM.inverse();
}else
{
// use SVD
typedef Eigen::Matrix<T, Eigen::Dynamic, 1> Vec;
Vec singValues;
Eigen::JacobiSVD<Mat> svd;
svd.compute(LM, Eigen::ComputeFullU | Eigen::ComputeFullV );
const Mat& u = svd.matrixU();
const Mat& v = svd.matrixV();
const Vec& singVals = svd.singularValues();
Vec pi_singVals(n + m);
int zeroed = 0;
for (int i=0; i<n + m; i++)
{
T sv = singVals(i, 0);
assert(sv >= 0);
// printf("sv: %lg ? %lg\n",(double) sv,(double)treshold);
if (sv > treshold) pi_singVals(i, 0) = T(1) / sv;
else
{
pi_singVals(i, 0) = T(0);
zeroed++;
}
}
printf("min_quad_dense_precompute: %i singular values zeroed (threshold = %e)\n", zeroed, treshold);
Eigen::DiagonalMatrix<T, Eigen::Dynamic> pi_diag(pi_singVals);
LMpinv = v * pi_diag * u.transpose();
}
S = LMpinv.block(0, 0, n, n + m);
//// debug:
//mlinit(&g_pEngine);
//
//mlsetmatrix(&g_pEngine, "A", A);
//mlsetmatrix(&g_pEngine, "Aeq", Aeq);
//mlsetmatrix(&g_pEngine, "LM", LM);
//mlsetmatrix(&g_pEngine, "u", u);
//mlsetmatrix(&g_pEngine, "v", v);
//MatrixXd svMat = singVals;
//mlsetmatrix(&g_pEngine, "singVals", svMat);
//mlsetmatrix(&g_pEngine, "LMpinv", LMpinv);
//mlsetmatrix(&g_pEngine, "S", S);
//int hu = 1;
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template void igl::min_quad_dense_precompute<double>(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, bool, Eigen::Matrix<double, -1, -1, 0, -1, -1>&);
#endif