dust3d/third_party/libigl/include/igl/orientable_patches.h

42 lines
1.4 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ORIENTABLE_PATCHES_H
#define IGL_ORIENTABLE_PATCHES_H
#include <igl/igl_inline.h>
#include <Eigen/Core>
#include <Eigen/Sparse>
namespace igl
{
// Compute connected components of facets connected by manifold edges.
//
// Known bugs: This will detect a moebius strip as a single patch (manifold,
// non-orientable) and also non-manfiold, yet orientable patches.
//
// Q: Does this find exactly (manifold || orientable) patches?
//
// Inputs:
// F #F by simplex-size list of facets
// Outputs:
// C #F list of component ids
// A #F by #F adjacency matrix
//
template <typename DerivedF, typename DerivedC, typename AScalar>
IGL_INLINE void orientable_patches(
const Eigen::PlainObjectBase<DerivedF> & F,
Eigen::PlainObjectBase<DerivedC> & C,
Eigen::SparseMatrix<AScalar> & A);
template <typename DerivedF, typename DerivedC>
IGL_INLINE void orientable_patches(
const Eigen::PlainObjectBase<DerivedF> & F,
Eigen::PlainObjectBase<DerivedC> & C);
};
#ifndef IGL_STATIC_LIBRARY
# include "orientable_patches.cpp"
#endif
#endif