38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_WRITEBF_H
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#define IGL_WRITEBF_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <string>
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namespace igl
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{
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// Write a bones forest to a file
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//
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// Input:
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// file_name path to .bf bones tree file
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// WI #B list of unique weight indices
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// P #B list of parent indices into B, -1 for roots
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// O #B list of tip offsets
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// Returns true on success, false on errors
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template <
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typename DerivedWI,
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typename DerivedP,
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typename DerivedO>
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IGL_INLINE bool writeBF(
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const std::string & filename,
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const Eigen::PlainObjectBase<DerivedWI> & WI,
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const Eigen::PlainObjectBase<DerivedP> & P,
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const Eigen::PlainObjectBase<DerivedO> & O);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "writeBF.cpp"
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#endif
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#endif
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