dust3d/application/sources/model_opengl_program.h

17 lines
341 B
C++

#ifndef DUST3D_APPLICATION_MODEL_OPENGL_PROGRAM_H_
#define DUST3D_APPLICATION_MODEL_OPENGL_PROGRAM_H_
#include <QOpenGLShaderProgram>
class ModelOpenGLProgram: public QOpenGLShaderProgram
{
public:
void load(bool isCoreProfile=false);
private:
bool m_isLoaded = false;
bool m_isCoreProfile = false;
};
#endif