dust3d/third_party/libigl/include/igl/boundary_conditions.h

56 lines
2.0 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_BOUNDARY_CONDITIONS_H
#define IGL_BOUNDARY_CONDITIONS_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// Compute boundary conditions for automatic weights computation. This
// function expects that the given mesh (V,Ele) has sufficient samples
// (vertices) exactly at point handle locations and exactly along bone and
// cage edges.
//
// Inputs:
// V #V by dim list of domain vertices
// Ele #Ele by simplex-size list of simplex indices
// C #C by dim list of handle positions
// P #P by 1 list of point handle indices into C
// BE #BE by 2 list of bone edge indices into C
// CE #CE by 2 list of cage edge indices into *P*
// Outputs:
// b #b list of boundary indices (indices into V of vertices which have
// known, fixed values)
// bc #b by #weights list of known/fixed values for boundary vertices
// (notice the #b != #weights in general because #b will include all the
// intermediary samples along each bone, etc.. The ordering of the
// weights corresponds to [P;BE]
// Returns false if boundary conditions are suspicious:
// P and BE are empty
// bc is empty
// some column of bc doesn't have a 0 (assuming bc has >1 columns)
// some column of bc doesn't have a 1 (assuming bc has >1 columns)
IGL_INLINE bool boundary_conditions(
const Eigen::MatrixXd & V,
const Eigen::MatrixXi & Ele,
const Eigen::MatrixXd & C,
const Eigen::VectorXi & P,
const Eigen::MatrixXi & BE,
const Eigen::MatrixXi & CE,
Eigen::VectorXi & b,
Eigen::MatrixXd & bc);
}
#ifndef IGL_STATIC_LIBRARY
# include "boundary_conditions.cpp"
#endif
#endif