dust3d/third_party/libigl/include/igl/edge_flaps.h

56 lines
1.9 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_EDGE_FLAPS_H
#define IGL_EDGE_FLAPS_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// Determine "edge flaps": two faces on either side of a unique edge (assumes
// edge-manifold mesh)
//
// Inputs:
// F #F by 3 list of face indices
// uE #uE by 2 list of edge indices into V.
// EMAP #F*3 list of indices into uE, mapping each directed edge to unique
// unique edge in uE
// Outputs:
// EF #E by 2 list of edge flaps, EF(e,0)=f means e=(i-->j) is the edge of
// F(f,:) opposite the vth corner, where EI(e,0)=v. Similarly EF(e,1) "
// e=(j->i)
// EI #E by 2 list of edge flap corners (see above).
//
// See also: unique_edge_map
//
// TODO: This seems to be a duplicate of edge_topology.h
// igl::edge_topology(V,F,etEV,etFE,etEF);
// igl::edge_flaps(F,efE,efEMAP,efEF,efEI);
// [~,I] = sort(efE,2)
// all( efE(sub2ind(size(efE),repmat(1:size(efE,1),2,1)',I)) == etEV )
// all( efEF(sub2ind(size(efE),repmat(1:size(efE,1),2,1)',I)) == etEF )
// all(efEMAP(sub2ind(size(F),repmat(1:size(F,1),3,1)',repmat([1 2 3],size(F,1),1))) == etFE(:,[2 3 1]))
IGL_INLINE void edge_flaps(
const Eigen::MatrixXi & F,
const Eigen::MatrixXi & uE,
const Eigen::VectorXi & EMAP,
Eigen::MatrixXi & EF,
Eigen::MatrixXi & EI);
// Only faces as input
IGL_INLINE void edge_flaps(
const Eigen::MatrixXi & F,
Eigen::MatrixXi & uE,
Eigen::VectorXi & EMAP,
Eigen::MatrixXi & EF,
Eigen::MatrixXi & EI);
}
#ifndef IGL_STATIC_LIBRARY
# include "edge_flaps.cpp"
#endif
#endif