74 lines
2.4 KiB
C++
74 lines
2.4 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "face_occurrences.h"
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#include "list_to_matrix.h"
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#include "matrix_to_list.h"
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#include <map>
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#include "sort.h"
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#include <cassert>
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template <typename IntegerF, typename IntegerC>
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IGL_INLINE void igl::face_occurrences(
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const std::vector<std::vector<IntegerF> > & F,
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std::vector<IntegerC> & C)
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{
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using namespace std;
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// Get a list of sorted faces
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vector<vector<IntegerF> > sortedF = F;
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for(int i = 0; i < (int)F.size();i++)
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{
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sort(sortedF[i].begin(),sortedF[i].end());
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}
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// Count how many times each sorted face occurs
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map<vector<IntegerF>,int> counts;
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for(int i = 0; i < (int)sortedF.size();i++)
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{
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if(counts.find(sortedF[i]) == counts.end())
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{
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// initialize to count of 1
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counts[sortedF[i]] = 1;
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}else
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{
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// increment count
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counts[sortedF[i]]++;
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assert(counts[sortedF[i]] == 2 && "Input should be manifold");
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}
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}
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// Resize output to fit number of ones
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C.resize(F.size());
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for(int i = 0;i< (int)F.size();i++)
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{
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// sorted face should definitely be in counts map
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assert(counts.find(sortedF[i]) != counts.end());
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C[i] = counts[sortedF[i]];
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}
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}
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template <typename DerivedF, typename DerivedC>
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IGL_INLINE void igl::face_occurrences(
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const Eigen::MatrixBase<DerivedF> & F,
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Eigen::PlainObjectBase<DerivedC> & C)
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{
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// Should really just rewrite using Eigen+libigl ...
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std::vector<std::vector<typename DerivedF::Scalar> > vF;
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matrix_to_list(F,vF);
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std::vector<std::vector<typename DerivedC::Scalar> > vC;
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igl::face_occurrences(vF,vC);
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list_to_matrix(vC,C);
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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// generated by autoexplicit.sh
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template void igl::face_occurrences<unsigned int, int>(std::vector<std::vector<unsigned int, std::allocator<unsigned int> >, std::allocator<std::vector<unsigned int, std::allocator<unsigned int> > > > const&, std::vector<int, std::allocator<int> >&);
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template void igl::face_occurrences<int, int>(std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, std::vector<int, std::allocator<int> >&);
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#endif
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