43 lines
1.5 KiB
C++
43 lines
1.5 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Michael Rabinovich
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_LINE_SEARCH_H
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#define IGL_LINE_SEARCH_H
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#include "igl_inline.h"
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#include <Eigen/Dense>
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namespace igl
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{
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// Implement a bisection linesearch to minimize a mesh-based energy on vertices given at 'x' at a search direction 'd',
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// with initial step size. Stops when a point with lower energy is found, or after maximal iterations have been reached.
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//
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// Inputs:
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// x #X by dim list of variables
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// d #X by dim list of a given search direction
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// i_step_size initial step size
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// energy A function to compute the mesh-based energy (return an energy that is bigger than 0)
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// cur_energy(OPTIONAL) The energy at the given point. Helps save redundant computations.
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// This is optional. If not specified, the function will compute it.
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// Outputs:
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// x #X by dim list of variables at the new location
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// Returns the energy at the new point 'x'
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IGL_INLINE double line_search(
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Eigen::MatrixXd& x,
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const Eigen::MatrixXd& d,
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double i_step_size,
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std::function<double(Eigen::MatrixXd&)> energy,
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double cur_energy = -1);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "line_search.cpp"
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#endif
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#endif
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