dust3d/thirdparty/cgal/CGAL-4.13/include/CGAL/draw_triangulation_3.h

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// Copyright (c) 2018 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
// You can redistribute it and/or modify it under the terms of the GNU
// General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
// SPDX-License-Identifier: GPL-3.0+
//
// Author(s) : Guillaume Damiand <guillaume.damiand@liris.cnrs.fr>
#ifndef CGAL_DRAW_T3_H
#define CGAL_DRAW_T3_H
#include <CGAL/license/Triangulation_3.h>
#include <CGAL/Qt/Basic_viewer_qt.h>
#ifdef CGAL_USE_BASIC_VIEWER
#include <CGAL/Random.h>
namespace CGAL
{
// Default color functor; user can change it to have its own face color
struct DefaultColorFunctorT3
{
template<typename T3>
static CGAL::Color run(const T3&,
const typename T3::Finite_facets_iterator* fh)
{
if (fh==NULL) // use to get the mono color
return CGAL::Color(100, 125, 200); // R G B between 0-255
CGAL::Random random((unsigned int)((std::size_t)(&*((*fh)->first))+
(std::size_t)((*fh)->second)));
return get_random_color(random);
}
};
// Viewer class for T3
template<class T3, class ColorFunctor>
class SimpleTriangulation3ViewerQt : public Basic_viewer_qt
{
typedef Basic_viewer_qt Base;
typedef typename T3::Vertex_handle Vertex_const_handle;
typedef typename T3::Finite_edges_iterator Edge_const_handle;
typedef typename T3::Finite_facets_iterator Facet_const_handle;
typedef typename T3::Cell_handle Cell_handle;
typedef typename T3::Point Point;
public:
/// Construct the viewer.
/// @param at3 the t3 to view
/// @param title the title of the window
/// @param anofaces if true, do not draw faces (faces are not computed; this can be
/// usefull for very big object where this time could be long)
SimpleTriangulation3ViewerQt(QWidget* parent,
const T3& at3,
const char* title="Basic T3 Viewer",
bool anofaces=false,
const ColorFunctor& fcolor=ColorFunctor()) :
// First draw: vertices; edges, faces; multi-color; no inverse normal
Base(parent, title, true, true, true, false, false),
t3(at3),
m_nofaces(anofaces),
m_fcolor(fcolor)
{
compute_elements();
}
protected:
void compute_face(Facet_const_handle fh)
{
CGAL::Color c=m_fcolor.run(t3, &fh);
face_begin(c);
add_point_in_face(fh->first->vertex((fh->second+1)%4)->point());
add_point_in_face(fh->first->vertex((fh->second+2)%4)->point());
add_point_in_face(fh->first->vertex((fh->second+3)%4)->point());
face_end();
}
void compute_edge(Edge_const_handle eh)
{
add_segment(eh->first->vertex(eh->second)->point(),
eh->first->vertex(eh->third)->point());
}
void compute_vertex(Vertex_const_handle vh)
{ add_point(vh->point()); }
void compute_elements()
{
clear();
if (!m_nofaces)
{
for (typename T3::Finite_facets_iterator it=t3.finite_facets_begin();
it!=t3.finite_facets_end(); ++it)
{ compute_face(it); }
}
for (typename T3::Finite_edges_iterator it=t3.finite_edges_begin();
it!=t3.finite_edges_end(); ++it)
{ compute_edge(it); }
for (typename T3::Finite_vertices_iterator it=t3.finite_vertices_begin();
it!=t3.finite_vertices_end(); ++it)
{ compute_vertex(it); }
}
virtual void keyPressEvent(QKeyEvent *e)
{
// Test key pressed:
// const ::Qt::KeyboardModifiers modifiers = e->modifiers();
// if ((e->key()==Qt::Key_PageUp) && (modifiers==Qt::NoButton)) { ... }
// Call: * compute_elements() if the model changed, followed by
// * redraw() if some viewing parameters changed that implies some
// modifications of the buffers
// (eg. type of normal, color/mono)
// * update() just to update the drawing
// Call the base method to process others/classicals key
Base::keyPressEvent(e);
}
protected:
const T3& t3;
bool m_nofaces;
const ColorFunctor& m_fcolor;
};
template<class T3, class ColorFunctor>
void draw(const T3& at3,
const char* title,
bool nofill,
const ColorFunctor& fcolor)
{
#if defined(CGAL_TEST_SUITE)
bool cgal_test_suite=true;
#else
bool cgal_test_suite=false;
#endif
if (!cgal_test_suite)
{
int argc=1;
const char* argv[2]={"t3_viewer","\0"};
QApplication app(argc,const_cast<char**>(argv));
SimpleTriangulation3ViewerQt<T3, ColorFunctor> mainwindow(app.activeWindow(),
at3,
title,
nofill,
fcolor);
mainwindow.show();
app.exec();
}
}
template<class T3>
void draw(const T3& at3, const char* title, bool nofill)
{
DefaultColorFunctorT3 c;
draw(at3, title, nofill, c);
}
template<class T3>
void draw(const T3& at3, const char* title)
{ draw(at3, title, false); }
template<class T3>
void draw(const T3& at3)
{ draw(at3, "Basic T3 Viewer"); }
} // End namespace CGAL
#endif // CGAL_USE_BASIC_VIEWER
#endif // CGAL_DRAW_T3_H