36 lines
921 B
C++
36 lines
921 B
C++
#ifndef DUST3D_APPLICATION_BONE_PROPERTY_WIDGET_H_
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#define DUST3D_APPLICATION_BONE_PROPERTY_WIDGET_H_
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#include "document.h"
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#include "int_number_widget.h"
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#include <QWidget>
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#include <dust3d/base/uuid.h>
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class QLineEdit;
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class BonePropertyWidget : public QWidget {
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Q_OBJECT
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signals:
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void renameBone(const dust3d::Uuid& boneId, const QString& name);
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void groupOperationAdded();
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void pickBoneJoints(const dust3d::Uuid& boneId, size_t joints);
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public:
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BonePropertyWidget(Document* document,
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const std::vector<dust3d::Uuid>& boneIds,
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QWidget* parent = nullptr);
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private slots:
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void nameEditChanged();
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private:
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Document* m_document = nullptr;
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std::vector<dust3d::Uuid> m_boneIds;
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dust3d::Uuid m_boneId;
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const Document::Bone* m_bone = nullptr;
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QLineEdit* m_nameEdit = nullptr;
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IntNumberWidget* m_jointsWidget = nullptr;
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void prepareBoneIds();
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};
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#endif
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