dust3d/thirdparty/cgal/CGAL-4.13/include/CGAL/Shape_detection_3/Cone.h

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// Copyright (c) 2015 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
// You can redistribute it and/or modify it under the terms of the GNU
// General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
// SPDX-License-Identifier: GPL-3.0+
//
//
// Author(s) : Sven Oesau, Yannick Verdie, Clément Jamin, Pierre Alliez
//
#ifndef CGAL_SHAPE_DETECTION_3_CONE_H
#define CGAL_SHAPE_DETECTION_3_CONE_H
#include <CGAL/license/Point_set_shape_detection_3.h>
#include <CGAL/Shape_detection_3/Shape_base.h>
#include <CGAL/number_utils.h>
#include <cmath>
/*!
\file Cone.h
*/
namespace CGAL {
namespace Shape_detection_3 {
/*!
\brief Cone implements Shape_base.
The cone is represented by its apex, the axis and the opening angle.
This representation models an open infinite single-cone.
\tparam Traits a model of `EfficientRANSACTraits`
\ingroup PkgPointSetShapeDetection3Shapes
*/
template <class Traits>
class Cone : public Shape_base<Traits> {
using Shape_base<Traits>::update_label;
public:
/// \cond SKIP_IN_MANUAL
typedef typename Traits::Point_map Point_map;
///< property map to access the location of an input point.
typedef typename Traits::Normal_map Normal_map;
///< property map to access the unoriented normal of an input point.
typedef typename Traits::FT FT; ///< number type.
typedef typename Traits::Point_3 Point_3;///< point type.
typedef typename Traits::Vector_3 Vector_3;///< vector type.
/// \endcond
Cone() : Shape_base<Traits>(), m_wrap(false) {}
/*!
The opening angle between the axis and the surface of the cone.
*/
FT angle() const {
return m_angle;
}
/*!
The apex of the cone.
*/
Point_3 apex() const {
return m_apex;
}
/*!
The axis points from the apex into the cone.
*/
Vector_3 axis() const {
return m_axis;
}
/*!
Helper function to write apex, axis and angle of the cone and
number of assigned points into a string.
*/
/// \cond SKIP_IN_MANUAL
std::string info() const {
std::stringstream sstr;
sstr << "Type: cone apex: (" << this->get_x(m_apex) << ", " << this->get_y(m_apex);
sstr << ", " << this->get_z(m_apex) << ") axis: (" << this->get_x(m_axis) << ", ";
sstr << this->get_y(m_axis) << ", " << this->get_z(m_axis) << ") angle:" << m_angle;
sstr << " #Pts: " << this->m_indices.size();
return sstr.str();
}
/*!
Computes squared Euclidean distance from query point to the shape.
*/
FT squared_distance(const Point_3 &p) const {
Vector_3 toApex = this->constr_vec(m_apex, p);
FT a = this->sqlen(toApex);
// projection on axis
FT b = this->scalar_pdct(toApex, m_axis);
// distance to axis
if (a - b * b <= 0)
return 0;
FT l = CGAL::sqrt(a - b * b);
FT c = m_cos_ang * l;
FT d = m_neg_sin_ang * b;
// far on other side?
return (b < 0 && c - d < 0) ? a : CGAL::abs(c + d) * CGAL::abs(c + d);
}
/// \endcond
protected:
/// \cond SKIP_IN_MANUAL
virtual void create_shape(const std::vector<std::size_t> &indices) {
Point_3 p1 = this->point(indices[0]);
Point_3 p2 = this->point(indices[1]);
Point_3 p3 = this->point(indices[2]);
Vector_3 n1 = this->normal(indices[0]);
Vector_3 n2 = this->normal(indices[1]);
Vector_3 n3 = this->normal(indices[2]);
// first calculate intersection of three planes -> apex
Vector_3 lineDir = this->cross_pdct(n1, n2);
FT length = CGAL::sqrt(this->sqlen(lineDir));
if (length == 0)
return;
lineDir = this->scale(lineDir, (FT)1.0 / length);
// lineDir not normalized direction of intersection lines
// of two planes (p1, n1) and (p2, n2)
// get point on line by moving point p1 onto line
Vector_3 orthLineInPlane = this->cross_pdct(n1, lineDir);
length = CGAL::sqrt(this->sqlen(orthLineInPlane));
if (length == 0)
return;
orthLineInPlane = this->scale(orthLineInPlane, (FT)1.0 / length);
// distance of p1 to (p2, n2)
FT d = this->scalar_pdct(this->constr_vec(CGAL::ORIGIN, p1), n2)
- this->scalar_pdct(this->constr_vec(CGAL::ORIGIN, p2), n2);
// projection of orthLineInPlane onto p2
FT l = this->scalar_pdct(orthLineInPlane, n2);
if (l == 0)
return;
Point_3 pointOnLine = this->transl(
p1, this->scale(orthLineInPlane, -d/l));
// distance of pLineDir to (p3, n3)
d = this->scalar_pdct(this->constr_vec(CGAL::ORIGIN, pointOnLine), n3)
- this->scalar_pdct(this->constr_vec(CGAL::ORIGIN, p3), n3);
l = this->scalar_pdct(lineDir, n3);
if (l == 0)
return;
m_apex = this->transl(pointOnLine, this->scale(lineDir, -d/l));
// 2. find axis
Vector_3 v1 = this->constr_vec(m_apex, p1);
length = CGAL::sqrt(this->sqlen(v1));
if (length == 0)
return;
v1 = this->scale(v1, (FT)1.0 / length);
Point_3 c1 = this->transl(m_apex, v1);
Vector_3 v2 = this->constr_vec(m_apex, p2);
length = CGAL::sqrt(this->sqlen(v2));
if (length == 0)
return;
v2 = this->scale(v2, (FT)1.0 / length);
Point_3 c2 = this->transl(m_apex, v2);
Vector_3 v3 = this->constr_vec(m_apex, p3);
length = CGAL::sqrt(this->sqlen(v3));
if (length == 0)
return;
v3 = this->scale(v3, (FT)1.0 / length);
Point_3 c3 = this->transl(m_apex, v3);
m_axis = this->cross_pdct(this->constr_vec(c2, c1), this->constr_vec(c3, c1));
m_axis = (this->scalar_pdct(orthLineInPlane, m_axis) < 0) ?
this->scale(m_axis, FT(-1)) : m_axis;
length = CGAL::sqrt(this->sqlen(m_axis));
if (length == 0)
return;
m_axis = this->scale(m_axis, (FT)1.0 / length);
m_angle = acos(this->scalar_pdct(v1, m_axis)) + acos(this->scalar_pdct(v2, m_axis)) + acos(this->scalar_pdct(v3, m_axis));
m_angle /= (FT)3.0;
if (m_angle < 0 || m_angle > CGAL_PI / (FT)2.12)
return;
m_neg_sin_ang = -sin(m_angle);
m_cos_ang = cos(m_angle);
this->m_is_valid = true;
}
virtual void squared_distance(const std::vector<std::size_t> &indices,
std::vector<FT> &dists) const {
for (std::size_t i = 0;i<indices.size();i++) {
Vector_3 to_apex = this->constr_vec(m_apex, this->point(indices[i]));
FT a = this->sqlen(to_apex);
// projection on axis
FT b = this->scalar_pdct(to_apex, m_axis);
// distance to axis
FT l = CGAL::sqrt(a - b * b);
FT c = m_cos_ang * l;
FT d = m_neg_sin_ang * b;
// far on other side?
dists[i] =
(b < 0 && c - d < 0) ? a : CGAL::abs(c + d) * CGAL::abs(c + d);
}
}
virtual void cos_to_normal(const std::vector<std::size_t> &indices,
std::vector<FT> &angles) const {
for (std::size_t i = 0;i<indices.size();i++) {
// construct vector orthogonal to axis in direction of the point
Vector_3 a = this->constr_vec(m_apex, this->point(indices[i]));
Vector_3 b = this->cross_pdct(m_axis,
this->cross_pdct(m_axis, a));
b = (this->scalar_pdct(a, b) < 0) ? this->scale(b, FT(-1)) : b;
FT length = CGAL::sqrt(this->sqlen(b));
if (length == 0) {
angles[i] = (FT)1.0;
continue;
}
b = this->scale(b, (FT)1.0 / length);
b = this->sum_vectors(
this->scale(b, m_cos_ang),
this->scale(m_axis, m_neg_sin_ang));
angles[i] = CGAL::abs(this->scalar_pdct(this->normal(indices[i]), b));
}
}
virtual FT cos_to_normal(const Point_3 &p, const Vector_3 &n) const {
// construct vector orthogonal to axis in direction of the point
Vector_3 a = this->constr_vec(m_apex, p);
Vector_3 b = this->cross_pdct(m_axis, this->cross_pdct(m_axis, a));
b = (this->scalar_pdct(a, b) < 0) ? this->scale(b, FT(-1)) : b;
FT length = CGAL::sqrt(this->sqlen(b));
if (length == 0) {
return (FT)1.0;
}
b = this->scale(b, (FT)1.0 / length);
b = this->sum_vectors(
this->scale(b, m_cos_ang),
this->scale(m_axis, m_neg_sin_ang));
return CGAL::abs(this->scalar_pdct(n, b));
}
virtual std::size_t minimum_sample_size() const {
return 3;
}
virtual void post_wrap(const std::vector<unsigned int> &bitmap,
const std::size_t &u_extent,
const std::size_t &v_extent,
std::vector<unsigned int> &labels) const {
if (!m_wrap)
return;
// handle top index separately
unsigned int nw = bitmap[u_extent - 1];
unsigned int l = bitmap[0];
// Special case v_extent is just 1
if (v_extent == 1) {
if (nw && nw != l) {
l = (std::min<unsigned int>)(nw, l);
update_label(labels, (std::max<unsigned int>)(nw, l), l);
}
return;
}
unsigned int w = bitmap[2 * u_extent - 1];
unsigned int sw;
if (l) {
if (nw && nw != l) {
l = (std::min<unsigned int>)(nw, l);
update_label(labels, (std::max<unsigned int>)(nw, l), l);
}
else if (w && w != l) {
l = (std::min<unsigned int>)(w, l);
update_label(labels, (std::max<unsigned int>)(w, l), l);
}
}
// handle mid indices
for (std::size_t y = 1;y<v_extent - 1;y++) {
l = bitmap[y * u_extent];
if (!l)
continue;
nw = bitmap[y * u_extent - 1];
w = bitmap[(y + 1) * u_extent - 1];
sw = bitmap[(y + 2) * u_extent - 1];
if (nw && nw != l) {
l = (std::min<unsigned int>)(nw, l);
update_label(labels, (std::max<unsigned int>)(nw, l), l);
}
if (w && w != l) {
l = (std::min<unsigned int>)(w, l);
update_label(labels, (std::max<unsigned int>)(w, l), l);
}
else if (sw && sw != l) {
l = (std::min<unsigned int>)(sw, l);
update_label(labels, (std::max<unsigned int>)(sw, l), l);
}
}
// handle last index
l = bitmap[(v_extent - 1) * u_extent];
if (!l)
return;
nw = bitmap[(v_extent - 1) * u_extent - 1];
w = bitmap[u_extent * v_extent - 1];
if (nw && nw != l) {
l = (std::min<unsigned int>)(nw, l);
update_label(labels, (std::max<unsigned int>)(nw, l), l);
}
else if (w && w != l) {
l = (std::min<unsigned int>)(w, l);
update_label(labels, (std::max<unsigned int>)(w, l), l);
}
}
virtual void parameters(const std::vector<std::size_t> &indices,
std::vector<std::pair<FT, FT> > &parameterSpace,
FT &cluster_epsilon,
FT min[2],
FT max[2]) const {
// Create basis d1, d2
Vector_3 d1 = this->constr_vec(
ORIGIN, this->constr_pt(FT(0), FT(0), FT(1)));
Vector_3 d2 = this->cross_pdct(m_axis, d1);
FT l = this->sqlen(d2);
if (l < (FT)0.0001) {
d1 = this->constr_vec(ORIGIN, this->constr_pt(FT(1), FT(0), FT(0)));
d2 = this->cross_pdct(m_axis, d1);
l = this->sqlen(d2);
}
d2 = this->scale(d2, FT(1) / CGAL::sqrt(l));
d1 = this->cross_pdct(m_axis, d2);
l = CGAL::sqrt(this->sqlen(d1));
if (l == 0)
return;
d1 = this->scale(d1, (FT)1.0 / l);
if (m_angle > CGAL_M_PI_4) {
// Projection onto a disk preserving distance to apex
m_wrap = false;
// First index separately to initialize min/max
Vector_3 d = this->constr_vec(m_apex, this->point(indices[0]));
FT l = this->scalar_pdct(d, m_axis) / m_cos_ang;
FT u = this->scalar_pdct(d, d1);
FT v = this->scalar_pdct(d, d2);
FT l2 = CGAL::sqrt(u * u + v * v);
u = u * l/l2;
v = v * l/l2;
min[0] = max[0] = u;
min[1] = max[1] = v;
parameterSpace[0] = std::pair<FT, FT>(u, v);
for (std::size_t i = 1;i<indices.size();i++) {
d = this->constr_vec(m_apex, this->point(indices[i]));
l = this->scalar_pdct(d, m_axis) / m_cos_ang;
u = this->scalar_pdct(d, d1);
v = this->scalar_pdct(d, d2);
l2 = CGAL::sqrt(u * u + v * v);
u = u * l/l2;
v = v * l/l2;
min[0] = (std::min<FT>)(min[0], u);
max[0] = (std::max<FT>)(max[0], u);
min[1] = (std::min<FT>)(min[1], v);
max[1] = (std::max<FT>)(max[1], v);
parameterSpace[i] = std::pair<FT, FT>(u, v);
}
}
else {
// Map onto triangle.
// u coordinate is arclength
// v coordinate is distance to apex
Vector_3 d = this->constr_vec(m_apex, this->point(indices[0]));
FT v = this->scalar_pdct(d, m_axis) / m_cos_ang;
FT phi = atan2(this->scalar_pdct(d, d2), this->scalar_pdct(d, d1));
FT u = FT(phi + CGAL_PI);
FT avg_v = v;
min[0] = max[0] = u;
min[1] = max[1] = v;
parameterSpace[0] = std::pair<FT, FT>(u, v);
for (std::size_t i = 1;i<indices.size();i++) {
d = this->constr_vec(m_apex, this->point(indices[i]));
v = this->scalar_pdct(d, m_axis) / m_cos_ang;
phi = atan2(this->scalar_pdct(d, d2), this->scalar_pdct(d, d1));
u = FT(phi + CGAL_PI);
min[0] = (std::min<FT>)(min[0], u);
max[0] = (std::max<FT>)(max[0], u);
min[1] = (std::min<FT>)(min[1], v);
max[1] = (std::max<FT>)(max[1], v);
avg_v += v;
parameterSpace[i] = std::pair<FT, FT>(u, v);
}
// Scale u parameter by average circumference to arc length
avg_v /= indices.size();
const FT scale = -m_neg_sin_ang * avg_v;
m_wrap = (min[0] + 2 * CGAL_PI - max[0]) * scale < cluster_epsilon;
for (std::size_t i = 0;i<parameterSpace.size();i++) {
std::pair<FT, FT> p = parameterSpace[i];
parameterSpace[i] = std::pair<FT, FT>(p.first * scale, p.second);
}
min[0] *= scale;
max[0] *= scale;
}
}
virtual bool supports_connected_component() const {
return true;
}
private:
FT m_angle;
Point_3 m_apex;
Vector_3 m_axis;
FT m_neg_sin_ang, m_cos_ang;
mutable bool m_wrap;
/// \endcond
};
}
}
#endif