dust3d/third_party/libigl/include/igl/covariance_scatter_matrix.h

39 lines
1.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COVARIANCE_SCATTER_MATRIX_H
#define IGL_COVARIANCE_SCATTER_MATRIX_H
#include "igl_inline.h"
#include "ARAPEnergyType.h"
#include <Eigen/Dense>
#include <Eigen/Sparse>
namespace igl
{
// Construct the covariance scatter matrix for a given arap energy
// Inputs:
// V #V by Vdim list of initial domain positions
// F #F by 3 list of triangle indices into V
// energy ARAPEnergyType enum value defining which energy is being used.
// See ARAPEnergyType.h for valid options and explanations.
// Outputs:
// CSM dim*#V/#F by dim*#V sparse matrix containing special laplacians along
// the diagonal so that when multiplied by V gives covariance matrix
// elements, can be used to speed up covariance matrix computation
IGL_INLINE void covariance_scatter_matrix(
const Eigen::MatrixXd & V,
const Eigen::MatrixXi & F,
const ARAPEnergyType energy,
Eigen::SparseMatrix<double>& CSM);
}
#ifndef IGL_STATIC_LIBRARY
#include "covariance_scatter_matrix.cpp"
#endif
#endif