53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2017 Oded Stein <oded.stein@columbia.edu>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_ISOLINES_H
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#define IGL_ISOLINES_H
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#include "igl_inline.h"
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#include <Eigen/Dense>
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#include <Eigen/Sparse>
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namespace igl
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{
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// Constructs isolines for a function z given on a mesh (V,F)
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//
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//
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// Inputs:
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// V #V by dim list of mesh vertex positions
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// F #F by 3 list of mesh faces (must be triangles)
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// z #V by 1 list of function values evaluated at vertices
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// n the number of desired isolines
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// Outputs:
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// isoV #isoV by dim list of isoline vertex positions
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// isoE #isoE by 2 list of isoline edge positions
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//
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//
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template <typename DerivedV,
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typename DerivedF,
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typename DerivedZ,
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typename DerivedIsoV,
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typename DerivedIsoE>
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IGL_INLINE void isolines(
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const Eigen::MatrixBase<DerivedV>& V,
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const Eigen::MatrixBase<DerivedF>& F,
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const Eigen::MatrixBase<DerivedZ>& z,
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const int n,
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Eigen::PlainObjectBase<DerivedIsoV>& isoV,
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Eigen::PlainObjectBase<DerivedIsoE>& isoE);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "isolines.cpp"
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#endif
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#endif
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