676 lines
22 KiB
C++
Executable File
676 lines
22 KiB
C++
Executable File
// Copyright (c) 1997-2002 Max-Planck-Institute Saarbruecken (Germany).
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// All rights reserved.
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//
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// This file is part of CGAL (www.cgal.org).
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// You can redistribute it and/or modify it under the terms of the GNU
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// General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// Licensees holding a valid commercial license may use this file in
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// accordance with the commercial license agreement provided with the software.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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//
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// $URL$
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// $Id$
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// SPDX-License-Identifier: GPL-3.0+
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//
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//
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// Author(s) : Peter Hachenberger <hachenberger@mpi-sb.mpg.de>
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#ifndef CGAL_NEF_OPENGL_HELPER_H
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#define CGAL_NEF_OPENGL_HELPER_H
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#include <CGAL/license/Nef_3.h>
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#include <CGAL/Nef_S2/OGL_base_object.h>
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#include <CGAL/Simple_cartesian.h>
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#include <CGAL/Nef_3/SNC_decorator.h>
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#include <qgl.h>
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#include <CGAL/glu.h>
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#include <cstdlib>
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#define CGAL_NEF3_MARKED_VERTEX_COLOR 183,232,92
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#define CGAL_NEF3_MARKED_EDGE_COLOR 171,216,86
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#define CGAL_NEF3_MARKED_FACET_COLOR 157,203,81
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#define CGAL_NEF3_UNMARKED_VERTEX_COLOR 255,246,124
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#define CGAL_NEF3_UNMARKED_EDGE_COLOR 255,236,94
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#define CGAL_NEF3_UNMARKED_FACET_COLOR 249,215,44
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#ifdef _WIN32
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#define CGAL_GLU_TESS_CALLBACK CALLBACK
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#else
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#define CGAL_GLU_TESS_CALLBACK
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#endif
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#ifdef __APPLE__
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# include <AvailabilityMacros.h>
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#endif
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#if defined __APPLE__ && !defined MAC_OS_X_VERSION_10_5
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#define CGAL_GLU_TESS_DOTS ...
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#else
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#define CGAL_GLU_TESS_DOTS
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#endif
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namespace CGAL {
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namespace OGL {
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// ----------------------------------------------------------------------------
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// Drawable double types:
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// ----------------------------------------------------------------------------
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typedef CGAL::Simple_cartesian<double> DKernel;
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typedef DKernel::Point_3 Double_point;
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typedef DKernel::Vector_3 Double_vector;
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typedef DKernel::Segment_3 Double_segment;
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typedef DKernel::Aff_transformation_3 Affine_3;
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// DPoint = a double point including a mark
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class DPoint : public Double_point {
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bool m_;
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public:
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DPoint() {}
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DPoint(const Double_point& p, bool m) : Double_point(p) { m_ = m; }
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DPoint(const DPoint& p) : Double_point(p) { m_ = p.m_; }
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DPoint& operator=(const DPoint& p)
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{ Double_point::operator=(p); m_ = p.m_; return *this; }
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bool mark() const { return m_; }
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};
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// DSegment = a double segment including a mark
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class DSegment : public Double_segment {
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bool m_;
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public:
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DSegment() {}
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DSegment(const Double_segment& s, bool m) : Double_segment(s) { m_ = m; }
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DSegment(const DSegment& s) : Double_segment(s) { m_ = s.m_; }
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DSegment& operator=(const DSegment& s)
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{ Double_segment::operator=(s); m_ = s.m_; return *this; }
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bool mark() const { return m_; }
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};
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// Double_triple = a class that stores a triple of double
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// coordinates; we need a pointer to the coordinates in a C array
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// for OpenGL
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class Double_triple {
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typedef double* double_ptr;
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typedef const double* const_double_ptr;
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double coords_[3];
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public:
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Double_triple()
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{ coords_[0]=coords_[1]=coords_[2]=0.0; }
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Double_triple(double x, double y, double z)
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{ coords_[0]=x; coords_[1]=y; coords_[2]=z; }
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Double_triple(const Double_triple& t)
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{ coords_[0]=t.coords_[0];
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coords_[1]=t.coords_[1];
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coords_[2]=t.coords_[2];
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}
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Double_triple& operator=(const Double_triple& t)
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{ coords_[0]=t.coords_[0];
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coords_[1]=t.coords_[1];
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coords_[2]=t.coords_[2];
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return *this; }
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operator double_ptr() const
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{ return const_cast<Double_triple&>(*this).coords_; }
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double operator[](unsigned i)
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{ CGAL_assertion(i<3); return coords_[i]; }
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}; // Double_triple
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static std::ostream& operator << (std::ostream& os,
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const Double_triple& t)
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{ os << "(" << t[0] << "," << t[1] << "," << t[2] << ")";
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return os; }
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// DFacet stores the facet cycle vertices in a continuus C array
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// of three double components, this is necessary due to the OpenGL
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// tesselator input format !
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class DFacet {
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typedef std::vector<Double_triple> Coord_vector;
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typedef std::vector<unsigned> Cycle_vector;
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Coord_vector coords_; // stores all vertex coordinates
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Cycle_vector fc_ends_; // stores entry points of facet cycles
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Double_triple normal_; // stores normal and mark of facet
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bool mark_;
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public:
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typedef Coord_vector::iterator Coord_iterator;
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typedef Coord_vector::const_iterator Coord_const_iterator;
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DFacet() {}
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void push_back_vertex(double x, double y, double z)
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{ coords_.push_back(Double_triple(x,y,z)); }
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DFacet(const DFacet& f)
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{ coords_ = f.coords_;
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fc_ends_ = f.fc_ends_;
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normal_ = f.normal_;
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mark_ = f.mark_;
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}
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DFacet& operator=(const DFacet& f)
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{ coords_ = f.coords_;
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fc_ends_ = f.fc_ends_;
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normal_ = f.normal_;
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mark_ = f.mark_;
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return *this;
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}
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~DFacet()
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{ coords_.clear(); fc_ends_.clear(); }
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void push_back_vertex(const Double_point& p)
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{ push_back_vertex(p.x(),p.y(),p.z()); }
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void set_normal(double x, double y, double z, bool m)
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{ double l = sqrt(x*x + y*y + z*z);
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normal_ = Double_triple(x/l,y/l,z/l); mark_ = m; }
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double dx() const { return normal_[0]; }
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double dy() const { return normal_[1]; }
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double dz() const { return normal_[2]; }
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bool mark() const { return mark_; }
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double* normal() const
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{ return static_cast<double*>(normal_); }
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void new_facet_cycle()
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{ fc_ends_.push_back((unsigned)coords_.size()); }
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unsigned number_of_facet_cycles() const
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{ return (unsigned)fc_ends_.size(); }
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Coord_iterator facet_cycle_begin(unsigned i)
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{ CGAL_assertion(i<number_of_facet_cycles());
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if (i==0) return coords_.begin();
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else return coords_.begin()+fc_ends_[i]; }
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Coord_iterator facet_cycle_end(unsigned i)
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{ CGAL_assertion(i<number_of_facet_cycles());
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if (i<fc_ends_.size()-1) return coords_.begin()+fc_ends_[i+1];
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else return coords_.end(); }
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Coord_const_iterator facet_cycle_begin(unsigned i) const
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{ CGAL_assertion(i<number_of_facet_cycles());
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if (i==0) return coords_.begin();
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else return coords_.begin()+fc_ends_[i]; }
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Coord_const_iterator facet_cycle_end(unsigned i) const
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{ CGAL_assertion(i<number_of_facet_cycles());
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if (i<fc_ends_.size()-1) return coords_.begin()+fc_ends_[i+1];
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else return coords_.end(); }
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void debug(std::ostream& os = std::cerr) const
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{ os << "DFacet, normal=" << normal_ << ", mark=" << mark() << std::endl;
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for(unsigned i=0; i<number_of_facet_cycles(); ++i) {
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os << " facet cycle ";
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// put all vertices in facet cycle into contour:
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Coord_const_iterator cit;
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for(cit = facet_cycle_begin(i); cit != facet_cycle_end(i); ++cit)
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os << *cit;
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os << std::endl;
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}
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}
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}; // DFacet
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// ----------------------------------------------------------------------------
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// OGL Drawable Polyhedron:
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// ----------------------------------------------------------------------------
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inline void CGAL_GLU_TESS_CALLBACK beginCallback(GLenum which)
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{ glBegin(which); }
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inline void CGAL_GLU_TESS_CALLBACK endCallback(void)
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{ glEnd(); }
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inline void CGAL_GLU_TESS_CALLBACK errorCallback(GLenum errorCode)
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{ const GLubyte *estring;
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estring = gluErrorString(errorCode);
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fprintf(stderr, "Tessellation Error: %s\n", estring);
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std::exit (0);
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}
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inline void CGAL_GLU_TESS_CALLBACK vertexCallback(GLvoid* vertex,
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GLvoid* user)
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{ GLdouble* pc(static_cast<GLdouble*>(vertex));
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GLdouble* pu(static_cast<GLdouble*>(user));
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// CGAL_NEF_TRACEN("vertexCallback coord "<<pc[0]<<","<<pc[1]<<","<<pc[2]);
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// CGAL_NEF_TRACEN("vertexCallback normal "<<pu[0]<<","<<pu[1]<<","<<pu[2]);
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glNormal3dv(pu);
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glVertex3dv(pc);
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}
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enum { SNC_AXES};
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enum { SNC_BOUNDARY, SNC_SKELETON };
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class Polyhedron : public OGL_base_object {
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std::list<DPoint> vertices_;
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std::list<DSegment> edges_;
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std::list<DFacet> halffacets_;
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GLuint object_list_;
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bool init_;
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Bbox_3 bbox_;
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int style;
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std::vector<bool> switches;
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typedef std::list<DPoint>::const_iterator Vertex_iterator;
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typedef std::list<DSegment>::const_iterator Edge_iterator;
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typedef std::list<DFacet>::const_iterator Halffacet_iterator;
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public:
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Polyhedron() : bbox_(-1,-1,-1,1,1,1), switches(1) {
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object_list_ = 0;
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init_ = false;
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style = SNC_BOUNDARY;
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switches[SNC_AXES] = false;
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}
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/*
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Polyhedron(const Polyhedron& P) :
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object_list_(0),
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init_(false),
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bbox_(P.bbox_),
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style(P.style),
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switches(2) {
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switches[SNC_AXES] = P.switches[SNC_AXES];
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Vertex_iterator v;
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for(v=P.vertices_.begin();v!=P.vertices_.end();++v)
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vertices_.push_back(*v);
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Edge_iterator e;
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for(e=P.edges_.begin();e!=P.edges_.end();++e)
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edges_.push_back(*e);
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Halffacet_iterator f;
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for(f=P.halffacets_.begin();f!=P.halffacets_.end();++f)
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halffacets_.push_back(*f);
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}
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Polyhedron& operator=(const Polyhedron& P) {
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if (object_list_) glDeleteLists(object_list_, 4);
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object_list_ = 0;
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init_ = false;
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style = P.style;
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switches[SNC_AXES] = P.switches[SNC_AXES];
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Vertex_iterator v;
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vertices_.clear();
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for(v=P.vertices_.begin();v!=P.vertices_.end();++v)
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vertices_.push_back(*v);
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Edge_iterator e;
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edges_.clear();
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for(e=P.edges_.begin();e!=P.edges_.end();++e)
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edges_.push_back(*e);
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Halffacet_iterator f;
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halffacets_.clear();
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for(f=P.halffacets_.begin();f!=P.halffacets_.end();++f)
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halffacets_.push_back(*f);
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init();
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return *this;
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}
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*/
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~Polyhedron()
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{ if (object_list_) glDeleteLists(object_list_, 4); }
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void push_back(const Double_point& p, bool m) {
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vertices_.push_back(DPoint(p,m));
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}
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void push_back(const Double_segment& s, bool m)
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{ edges_.push_back(DSegment(s,m)); }
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void push_back(const DFacet& f)
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{ halffacets_.push_back(f); }
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void toggle(int index) {
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switches[index] = !switches[index];
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}
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void set_style(int index) {
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style = index;
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}
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bool is_initialized() const { return init_; }
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Bbox_3 bbox() const { return bbox_; }
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Bbox_3& bbox() { return bbox_; }
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void draw(Vertex_iterator v) const {
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// CGAL_NEF_TRACEN("drawing vertex "<<*v);
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CGAL::Color cf(CGAL_NEF3_MARKED_VERTEX_COLOR),
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ct(CGAL_NEF3_UNMARKED_VERTEX_COLOR); // more blue-ish
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CGAL::Color c = v->mark() ? ct : cf;
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glPointSize(10);
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glColor3ub(c.red(), c.green(), c.blue());
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glBegin(GL_POINTS);
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glVertex3d(v->x(),v->y(),v->z());
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#ifdef CGAL_NEF_EMPHASIZE_VERTEX
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glColor3ub(255,0,0);
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glVertex3d(CGAL_NEF_EMPHASIZE_VERTEX);
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#endif
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glEnd();
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}
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void draw(Edge_iterator e) const {
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// CGAL_NEF_TRACEN("drawing edge "<<*e);
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Double_point p = e->source(), q = e->target();
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CGAL::Color cf(CGAL_NEF3_MARKED_EDGE_COLOR),
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ct(CGAL_NEF3_UNMARKED_EDGE_COLOR); // more blue-ish
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CGAL::Color c = e->mark() ? ct : cf;
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glLineWidth(5);
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glColor3ub(c.red(),c.green(),c.blue());
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glBegin(GL_LINE_STRIP);
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glVertex3d(p.x(), p.y(), p.z());
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glVertex3d(q.x(), q.y(), q.z());
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glEnd();
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}
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void draw(Halffacet_iterator f) const {
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// CGAL_NEF_TRACEN("drawing facet "<<(f->debug(),""));
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GLUtesselator* tess_ = gluNewTess();
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gluTessCallback(tess_, GLenum(GLU_TESS_VERTEX_DATA),
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(GLvoid (CGAL_GLU_TESS_CALLBACK *)(CGAL_GLU_TESS_DOTS)) &vertexCallback);
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gluTessCallback(tess_, GLenum(GLU_TESS_BEGIN),
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(GLvoid (CGAL_GLU_TESS_CALLBACK *)(CGAL_GLU_TESS_DOTS)) &beginCallback);
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gluTessCallback(tess_, GLenum(GLU_TESS_END),
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(GLvoid (CGAL_GLU_TESS_CALLBACK *)(CGAL_GLU_TESS_DOTS)) &endCallback);
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gluTessCallback(tess_, GLenum(GLU_TESS_ERROR),
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(GLvoid (CGAL_GLU_TESS_CALLBACK *)(CGAL_GLU_TESS_DOTS)) &errorCallback);
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gluTessProperty(tess_, GLenum(GLU_TESS_WINDING_RULE),
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GLU_TESS_WINDING_POSITIVE);
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DFacet::Coord_const_iterator cit;
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CGAL::Color cf(CGAL_NEF3_MARKED_FACET_COLOR),
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ct(CGAL_NEF3_UNMARKED_FACET_COLOR); // more blue-ish
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CGAL::Color c = (f->mark() ? ct : cf);
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glColor3ub(c.red(),c.green(),c.blue());
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gluTessBeginPolygon(tess_,f->normal());
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// CGAL_NEF_TRACEN(" ");
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// CGAL_NEF_TRACEN("Begin Polygon");
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gluTessNormal(tess_,f->dx(),f->dy(),f->dz());
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// forall facet cycles of f:
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for(unsigned i = 0; i < f->number_of_facet_cycles(); ++i) {
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gluTessBeginContour(tess_);
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// CGAL_NEF_TRACEN(" Begin Contour");
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// put all vertices in facet cycle into contour:
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for(cit = f->facet_cycle_begin(i);
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cit != f->facet_cycle_end(i); ++cit) {
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gluTessVertex(tess_, *cit, *cit);
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// CGAL_NEF_TRACEN(" add Vertex");
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}
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gluTessEndContour(tess_);
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// CGAL_NEF_TRACEN(" End Contour");
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}
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gluTessEndPolygon(tess_);
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// CGAL_NEF_TRACEN("End Polygon");
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gluDeleteTess(tess_);
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}
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void construct_axes() const
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{
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glLineWidth(2.0);
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// red x-axis
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glColor3f(1.0,0.0,0.0);
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glBegin(GL_LINES);
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glVertex3f(0.0,0.0,0.0);
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glVertex3f(5000.0,0.0,0.0);
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glEnd();
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// green y-axis
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glColor3f(0.0,1.0,0.0);
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glBegin(GL_LINES);
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glVertex3f(0.0,0.0,0.0);
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glVertex3f(0.0,5000.0,0.0);
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glEnd();
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// blue z-axis and equator
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glColor3f(0.0,0.0,1.0);
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glBegin(GL_LINES);
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glVertex3f(0.0,0.0,0.0);
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glVertex3f(0.0,0.0,5000.0);
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glEnd();
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// six coordinate points in pink:
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glPointSize(10);
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glBegin(GL_POINTS);
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glColor3f(1.0,0.0,0.0);
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glVertex3d(5,0,0);
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glColor3f(0.0,1.0,0.0);
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glVertex3d(0,5,0);
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glColor3f(0.0,0.0,1.0);
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glVertex3d(0,0,5);
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glEnd();
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}
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void fill_display_lists() {
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glNewList(object_list_, GL_COMPILE);
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Vertex_iterator v;
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for(v=vertices_.begin();v!=vertices_.end();++v)
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draw(v);
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glEndList();
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glNewList(object_list_+1, GL_COMPILE);
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Edge_iterator e;
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for(e=edges_.begin();e!=edges_.end();++e)
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|
draw(e);
|
|
glEndList();
|
|
|
|
glNewList(object_list_+2, GL_COMPILE);
|
|
Halffacet_iterator f;
|
|
for(f=halffacets_.begin();f!=halffacets_.end();++f)
|
|
draw(f);
|
|
glEndList();
|
|
|
|
glNewList(object_list_+3, GL_COMPILE); // axes:
|
|
construct_axes();
|
|
glEndList();
|
|
|
|
}
|
|
|
|
void init() {
|
|
if (init_) return;
|
|
init_ = true;
|
|
switches[SNC_AXES] = false;
|
|
style = SNC_BOUNDARY;
|
|
object_list_ = glGenLists(4);
|
|
CGAL_assertion(object_list_);
|
|
fill_display_lists();
|
|
}
|
|
|
|
|
|
void draw() const
|
|
{
|
|
if (!is_initialized()) const_cast<Polyhedron&>(*this).init();
|
|
double l = (std::max)( (std::max)( bbox().xmax() - bbox().xmin(),
|
|
bbox().ymax() - bbox().ymin()),
|
|
bbox().zmax() - bbox().zmin());
|
|
if ( l < 1) // make sure that a single point doesn't screw up here
|
|
l = 1;
|
|
glScaled( 4.0/l, 4.0/l, 4.0/l);
|
|
glTranslated( -(bbox().xmax() + bbox().xmin()) / 2.0,
|
|
-(bbox().ymax() + bbox().ymin()) / 2.0,
|
|
-(bbox().zmax() + bbox().zmin()) / 2.0);
|
|
if (style == SNC_BOUNDARY) {
|
|
//glEnable(GL_LIGHTING);
|
|
glCallList(object_list_+2); // facets
|
|
//glDisable(GL_LIGHTING);
|
|
}
|
|
// move edges and vertices a bit towards the view-point,
|
|
// i.e., 1/100th of the unit vector in camera space
|
|
// double f = l / 4.0 / 100.0;
|
|
// glTranslated( z_vec[0] * f, z_vec[1] * f, z_vec[2] * f);
|
|
glCallList(object_list_+1); // edges
|
|
glCallList(object_list_); // vertices
|
|
if (switches[SNC_AXES]) glCallList(object_list_+3); // axis
|
|
}
|
|
|
|
void debug(std::ostream& os = std::cerr) const
|
|
{
|
|
os << "OGL::Polyhedron" << std::endl;
|
|
os << "Vertices:" << std::endl;
|
|
Vertex_iterator v;
|
|
for(v=vertices_.begin();v!=vertices_.end();++v)
|
|
os << " "<<*v<<", mark="<<v->mark()<<std::endl;
|
|
os << "Edges:" << std::endl;
|
|
Edge_iterator e;
|
|
for(e=edges_.begin();e!=edges_.end();++e)
|
|
os << " "<<*e<<", mark="<<e->mark()<<std::endl;
|
|
os << "Facets:" << std::endl;
|
|
Halffacet_iterator f;
|
|
for(f=halffacets_.begin();f!=halffacets_.end();++f)
|
|
f->debug(); os << std::endl;
|
|
os << std::endl;
|
|
}
|
|
|
|
}; // Polyhedron
|
|
|
|
template<typename Nef_polyhedron>
|
|
class Nef3_Converter {
|
|
typedef typename Nef_polyhedron::SNC_structure SNC_structure;
|
|
typedef CGAL::SNC_decorator<SNC_structure> Base;
|
|
typedef CGAL::SNC_FM_decorator<SNC_structure> FM_decorator;
|
|
|
|
public:
|
|
typedef typename SNC_structure::Vertex_const_iterator Vertex_const_iterator;
|
|
typedef typename SNC_structure::Halfedge_const_iterator Halfedge_const_iterator;
|
|
typedef typename SNC_structure::Halffacet_const_iterator Halffacet_const_iterator;
|
|
typedef typename SNC_structure::Halffacet_cycle_const_iterator Halffacet_cycle_const_iterator;
|
|
|
|
typedef typename SNC_structure::Object_const_handle Object_const_handle;
|
|
typedef typename SNC_structure::SHalfedge_const_handle SHalfedge_const_handle;
|
|
typedef typename SNC_structure::SHalfloop_const_handle SHalfloop_const_handle;
|
|
|
|
typedef typename SNC_structure::Vertex_const_handle Vertex_const_handle;
|
|
typedef typename SNC_structure::Halfedge_const_handle Halfedge_const_handle;
|
|
typedef typename SNC_structure::Halffacet_const_handle Halffacet_const_handle;
|
|
|
|
typedef typename SNC_structure::Point_3 Point_3;
|
|
typedef typename SNC_structure::Vector_3 Vector_3;
|
|
typedef typename SNC_structure::Segment_3 Segment_3;
|
|
typedef typename SNC_structure::Plane_3 Plane_3;
|
|
typedef typename SNC_structure::Mark Mark;
|
|
typedef typename SNC_structure::SHalfedge_around_facet_const_circulator
|
|
SHalfedge_around_facet_const_circulator;
|
|
|
|
private:
|
|
static OGL::Double_point double_point(const Point_3& p)
|
|
{ return OGL::Double_point(CGAL::to_double(p.x()),
|
|
CGAL::to_double(p.y()),
|
|
CGAL::to_double(p.z())); }
|
|
|
|
static OGL::Double_segment double_segment(const Segment_3& s)
|
|
{ return OGL::Double_segment(double_point(s.source()),
|
|
double_point(s.target())); }
|
|
|
|
static void draw(Vertex_const_handle v, const Nef_polyhedron& ,
|
|
CGAL::OGL::Polyhedron& P) {
|
|
Point_3 bp = v->point();
|
|
// CGAL_NEF_TRACEN("vertex " << bp);
|
|
P.push_back(double_point(bp), v->mark());
|
|
}
|
|
|
|
static void draw(Halfedge_const_handle e, const Nef_polyhedron& ,
|
|
CGAL::OGL::Polyhedron& P) {
|
|
Vertex_const_handle s = e->source();
|
|
Vertex_const_handle t = e->twin()->source();
|
|
Segment_3 seg(s->point(),t->point());
|
|
// CGAL_NEF_TRACEN("edge " << seg);
|
|
P.push_back(double_segment(seg), e->mark());
|
|
}
|
|
|
|
static void draw(Halffacet_const_handle f, const Nef_polyhedron& ,
|
|
CGAL::OGL::Polyhedron& P) {
|
|
OGL::DFacet g;
|
|
Halffacet_cycle_const_iterator fc; // all facet cycles:
|
|
CGAL_forall_facet_cycles_of(fc,f)
|
|
if ( fc.is_shalfedge() ) { // non-trivial facet cycle
|
|
g.new_facet_cycle();
|
|
SHalfedge_const_handle h = fc;
|
|
SHalfedge_around_facet_const_circulator hc(h), he(hc);
|
|
CGAL_For_all(hc,he){ // all vertex coordinates in facet cycle
|
|
Point_3 sp = hc->source()->source()->point();
|
|
// CGAL_NEF_TRACEN(" ");CGAL_NEF_TRACEN("facet" << sp);
|
|
g.push_back_vertex(double_point(sp));
|
|
}
|
|
}
|
|
Vector_3 v = f->plane().orthogonal_vector();
|
|
g.set_normal(CGAL::to_double(v.x()),
|
|
CGAL::to_double(v.y()),
|
|
CGAL::to_double(v.z()),
|
|
f->mark());
|
|
P.push_back(g);
|
|
}
|
|
|
|
// Returns the bounding box of the finite vertices of the polyhedron.
|
|
// Returns $[-1,+1]^3$ as bounding box if no finite vertex exists.
|
|
|
|
static Bbox_3 bounded_bbox(const Nef_polyhedron& N) {
|
|
bool first_vertex = true;
|
|
Bbox_3 bbox( -1.0, -1.0, -1.0, 1.0, 1.0, 1.0);
|
|
Vertex_const_iterator vi;
|
|
CGAL_forall_vertices(vi, N) {
|
|
Point_3 p = vi->point();
|
|
double x = CGAL::to_double(p.hx());
|
|
double y = CGAL::to_double(p.hy());
|
|
double z = CGAL::to_double(p.hz());
|
|
double w = CGAL::to_double(p.hw());
|
|
if (N.is_standard(vi)) {
|
|
if(first_vertex) {
|
|
bbox = Bbox_3(x/w, y/w, z/w, x/w, y/w, z/w);
|
|
first_vertex = false;
|
|
} else {
|
|
bbox = bbox + Bbox_3(x/w, y/w, z/w, x/w, y/w, z/w);
|
|
first_vertex = false;
|
|
}
|
|
}
|
|
}
|
|
return bbox;
|
|
}
|
|
|
|
static void set_R(Bbox_3& bbox, const Nef_polyhedron& N) {
|
|
if(N.is_standard_kernel()) return;
|
|
double size = abs(bbox.xmin());
|
|
if(size < bbox.xmax()) size = bbox.xmax();
|
|
if(size < bbox.ymin()) size = bbox.ymin();
|
|
if(size < bbox.ymax()) size = bbox.ymax();
|
|
if(size < bbox.zmin()) size = bbox.zmin();
|
|
if(size < bbox.zmax()) size = bbox.zmax();
|
|
N.set_size_of_infimaximal_box(size*50);
|
|
// CGAL_NEF_TRACEN("set infi box size to " << size);
|
|
Vertex_const_iterator vi;
|
|
CGAL_forall_vertices(vi, N)
|
|
if(N.is_standard(vi))
|
|
return;
|
|
bbox = Bbox_3(bbox.xmin()*10,bbox.ymin()*10,bbox.zmin()*10,
|
|
bbox.xmax()*10,bbox.ymax()*10,bbox.zmax()*10);
|
|
}
|
|
public:
|
|
static void convert_to_OGLPolyhedron(const Nef_polyhedron& N, CGAL::OGL::Polyhedron* P) {
|
|
Bbox_3 bbox(bounded_bbox(N));
|
|
set_R(bbox,N);
|
|
P->bbox() = bbox;
|
|
Vertex_const_iterator v;
|
|
CGAL_forall_vertices(v,*N.sncp()) draw(v,N,*P);
|
|
Halfedge_const_iterator e;
|
|
CGAL_forall_edges(e,*N.sncp()) draw(e,N,*P);
|
|
Halffacet_const_iterator f;
|
|
CGAL_forall_facets(f,*N.sncp()) draw(f,N,*P);
|
|
}
|
|
|
|
}; // Nef3_Converter
|
|
|
|
} // namespace OGL
|
|
|
|
} //namespace CGAL
|
|
#endif // CGAL_NEF_OPENGL_HELPER_H
|