144 lines
3.1 KiB
C++
144 lines
3.1 KiB
C++
#include "skeleton_graphics_node_item.h"
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#include "theme.h"
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SkeletonGraphicsNodeItem::SkeletonGraphicsNodeItem(Document::Profile profile)
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: m_profile(profile)
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, m_hovered(false)
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, m_checked(false)
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, m_markColor(Qt::transparent)
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, m_deactivated(false)
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, m_rotated(false)
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{
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setData(0, "node");
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setRadius(32);
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}
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void SkeletonGraphicsNodeItem::setRotated(bool rotated)
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{
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m_rotated = rotated;
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}
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void SkeletonGraphicsNodeItem::updateAppearance()
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{
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QColor color = Qt::gray;
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if (!m_deactivated) {
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switch (m_profile) {
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case Document::Profile::Unknown:
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break;
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case Document::Profile::Main:
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color = m_rotated ? Theme::blue : Theme::red;
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break;
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case Document::Profile::Side:
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color = Theme::green;
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break;
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}
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}
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QColor penColor = color;
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penColor.setAlphaF((m_checked || m_hovered) ? Theme::checkedAlpha : Theme::normalAlpha);
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QPen pen(penColor);
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pen.setWidth(0);
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setPen(pen);
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QColor brushColor;
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Qt::BrushStyle style;
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if (m_markColor == Qt::transparent) {
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brushColor = color;
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brushColor.setAlphaF((m_checked || m_hovered) ? Theme::fillAlpha : 0);
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style = Qt::SolidPattern;
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} else {
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brushColor = m_markColor;
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brushColor.setAlphaF((m_checked || m_hovered) ? Theme::fillAlpha * 4 : Theme::fillAlpha * 1.5);
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style = Qt::Dense4Pattern;
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}
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if (m_checked)
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brushColor.setAlphaF(brushColor.alphaF() * 1.2);
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QBrush brush(brushColor);
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brush.setStyle(style);
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setBrush(brush);
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}
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void SkeletonGraphicsNodeItem::setOrigin(QPointF point)
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{
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QPointF moveBy = point - origin();
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QRectF newRect = rect();
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newRect.adjust(moveBy.x(), moveBy.y(), moveBy.x(), moveBy.y());
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setRect(newRect);
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updateAppearance();
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}
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QPointF SkeletonGraphicsNodeItem::origin()
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{
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return QPointF(rect().x() + rect().width() / 2,
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rect().y() + rect().height() / 2);
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}
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float SkeletonGraphicsNodeItem::radius()
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{
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return rect().width() / 2;
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}
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void SkeletonGraphicsNodeItem::setRadius(float radius)
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{
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if (radius < 1)
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radius = 1;
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QPointF oldOrigin = origin();
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setRect(oldOrigin.x() - radius, oldOrigin.y() - radius,
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radius * 2, radius * 2);
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updateAppearance();
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}
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void SkeletonGraphicsNodeItem::setMarkColor(QColor color)
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{
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m_markColor = color;
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updateAppearance();
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}
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Document::Profile SkeletonGraphicsNodeItem::profile()
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{
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return m_profile;
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}
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dust3d::Uuid SkeletonGraphicsNodeItem::id()
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{
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return m_uuid;
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}
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void SkeletonGraphicsNodeItem::setId(dust3d::Uuid id)
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{
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m_uuid = id;
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}
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void SkeletonGraphicsNodeItem::setHovered(bool hovered)
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{
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m_hovered = hovered;
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updateAppearance();
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}
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void SkeletonGraphicsNodeItem::setChecked(bool checked)
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{
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m_checked = checked;
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updateAppearance();
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}
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void SkeletonGraphicsNodeItem::setDeactivated(bool deactivated)
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{
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m_deactivated = deactivated;
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updateAppearance();
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}
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bool SkeletonGraphicsNodeItem::deactivated()
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{
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return m_deactivated;
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}
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bool SkeletonGraphicsNodeItem::checked()
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{
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return m_checked;
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}
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bool SkeletonGraphicsNodeItem::hovered()
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{
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return m_hovered;
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} |